The theme of this Dynasty, after some discussion, was agreed to be that of Robots working together in a mysterious factory - Robots needed Power, and the Control Unit was in charge.
Players Aaron (alter egos Bottle, Gillian), Ben, Elazar, Kevan, Mat, Royce, Sheeley, Squirrel.
Proposals of Interest
[Less Blog, more Nomic] (Kevan 09/19/03) This proposal removed the requirement for players to have weblogs, allowing more people to join.
[Credit Use] (Elazar 09/20/03) A rule that was never used to its full potential, this created parts for each robot and provided a replacement cost.
[The Master Control Program] (Kevan 09/21/03) Created a simple programming language used by all robots, this became the most important rule in the game, with nearly every later rule relating to it in one way or another.
[Producing the Product] (Kevan 09/23/03) Gave each robot an inventory for storing "product" and added MCP code to allow robots to produce it.
[Battery Packs] (Kevan 09/24/03) Allowed batteries to store extra power; more important, added a "keyword" command to the MCP programming language.
[Use this patch immediately!] (Kevan 09/24/03) Infected the MCP with a hypothetical virus that would modify a random number in the ruleset to make it either 1/2 or double its previous value. This rule was fun because it added a little chaos to the ruleset.
[Flat Batteries] (Kevan 09/25/03) Seemingly inconsequential at the time, this rule later became critical. It deactivated any robot with zero power.
[Forever Is A Very Long Time] (Aaron 09/28/03) If the Control Unit's liquid power ever falls below that of the lowest Robot, it malfunctions and the Robot with the highest liquid power becomes the new Control Unit. The critical victory condition, made possible later by a definition of product.
[More Virus Fun] (Damanor 09/29/03) A minor proposal correcting the possibility of a system crash if the virus hit the MCP in one particular area. The proposal is only significant because it brought up the possibility of a system crash.
[Product Sales] (Est 10/01/03) Gave robots the ability to sell product and batteries for a profit.
[Product Usage] (Kevan 10/04/03) Defined "Product" as electromechanical hardware useful in both military and civilian applications. Specifically, it could be used by robots to drain power from other robots.
[Do Not Press This Button] (Kevan 10/07/03) Allowed Robots to detonate Product and damage all robots - including the activating Robot.
Kevan used "Do Not Press This Button" very effectively to [wipe out everyone except himself and Est], the Control Unit, and since he had the higher power (see [Forever Is A Very Long Time]), Est malfunctioned and Kevan took control.
History originally submitted by Damanor; re-archived by Simon.