There was an underlying medieval/fantasy theme throughout this dynasty, with Gold for money, talk of imperial treasuries, and discussion of a Kingdom.
Geran, Kevan, Lyndse, Nea, Noelle, Mike, Mikey, Myke.
[Faith in the Empire] (Myke, 4/11/03) This rule created the idea of Imperial voting, where a player votes with whatever the Emperor chooses. At the time, players were penalized for not voting, and this gave them an opportunity to express their lack of opinion.
[Take Two] (Myke, 4/12/03) Established the icons currently used for "for" and "against" voting, and gave the Emperor the ability to change the imperial seal for a veto.
[Imperial Bankcruptcy] (Kevan, 4/20/03) The victory condition for this dynasty: if anyone has more gold that the Emperor, the dynasty is declared bankcrupt and the wealthiest subject becomes the new emperor.
[BlogNomic Wants You] (Kevan, 04/23/03) General lack of players created an ongoing recruitment drive for BlogNomic, with substantial payoffs: a new player could give 50 gold to the player responsible for his or her joining, and receive 25 in return.
[Rise and Shine] (Kevan, 04/30/03) Meaningless, but awarded 50 gold to the first three players to vote in favor of it. (Quorum was three at the time.)
[The Grand Vizier] (Kevan, 05/09/03) The first "government" position other than Emperor and Admin, this rule gave some of the responsibility of government to the Grand Vizier.
Lyndse, the Grand Vizier (and a non-admin), managed to get more gold than Myke, causing an [overthrow of the government].
There was a brief debate on the advantages of administrators over non-admins in acquiring gold (the equivalent to points in this dynasty) - Admins always seemed to get points quickly from their admin work, something that non-admins simply couldnt match. The argument still applies, to an extent, but the points given to admins serve as a motivation to continually update the ruleset and take care of proposals.
Noelle, in her request to join BlogNomic, wrote:
History originally submitted by Damanor.