Hours of Inform

The third 24 Hours of Inform contest ended on the 31st of December 2004. Two entries have been submitted, two are still awaiting completion.

The theme, provided by Holly Gramazio, was that:-

"The adventure must be set in a theatre. It must involve a petticoat, an advertisement, something which is repainted, and a trapdoor."

Entries so far submitted:-

Dastardly

by Andy Chase
Download it [zip|z5]
Play It Online

Within a Wreath of Dewdrops
by Alphonse de l'Entaille
Download it [zip|z5]
Play It Online

Archive:
The First Hours (1 entry)
The Second Hours (3 entries)

Useful reference:
The Inform Designer's Manual
The Inform Beginner's Guide

24 Hours of Inform drew its inspiration from Hours of Verge, an
arcade/RPG programming contest using the Verge RPG system.

Frotz Java interpreter by Matt Russotto.