A method for arbitrary mapping of one set of points on a map to another set of points, possibly on the same map but not necessarily. First described by Montgomery Kielder
, Kielder mappings may describe any other mapping. Thus the Kielder mapping is considered to be a superset of rotational
, or even transformation maps
since any of these (or any other describable variant function) may be defined, combined and invoked through a Kielder mapping.
It is obvious that this is a phenomenally flexible and powerful mechanism.
It is also extraordinarily difficult to understand, and to use effectively in competitive play, because of the computational load which calculating a Kielder mapping on the fly entails. Although there have been some interesting results using Kielder maps as the underpinnings of a number of sims, few players can deploy a Kielder mapping with any credibility, except as a bluff.