[Home]Token Vortex

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If the helical stress across the manifold exceeds a threshold value (usually in the region of 30-50 Brians), formerly stable token stacks may spontaneously begin to move across the map in an unpredictable way. This is caused by the presence of token vortices. A token stack caught in a token vortex is effectively out of play until the helical stress reduces sufficiently, although with luck and good timing it is sometimes possible to capture a stack by means of a Crossmead Spiral or a well-executed ratache.

In Ruttsborough-style games, a particularly evil trick is to peg a vortex, thereby perpetuating it. However, this manœuvre also causes the vortex to become fixed in place, which means any player in the area could collect whatever tokens the vortex may contain.

[SM]


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Edited March 14, 2009 6:00 pm by Simons Mith (diff)
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