[Home]Morden Paradox

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A Morden Paradox usually blocks the station for the entire game, although careful token shunting from South Wimbledon can cancel it.
A Morden Paradox usually blocks the station for the entire game, although careful token shunting from South Wimbledon can cancel it.

Said to occur when two black tokens are placed simultaneously at Morden?, usually as a result of player-shunts around the Circle Line. Players cannot enter Morden until the black tokens are removed, and given that it is a Northern Line terminus this means that in most cases the block can only be removed by entering Morden and dropping white tokens.

A Morden Paradox usually blocks the station for the entire game, although careful token shunting from South Wimbledon can cancel it.

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Last edited March 28, 2007 10:22 pm by Simons Mith (diff)
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