[Home]History of Online Etiquette

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Revision 4 . . April 21, 2009 4:16 pm by ImNotJohn [*Beware - many of us know each other in real life]
Revision 3 . . April 21, 2009 6:39 am by PaulWay [Adding a few more ideas - no excess cleverness, no rough tactics and how to start new games.]
  

Difference (from prior major revision) (no other diffs)

Changed: 15c15,17
Starting a new game is a matter for careful thought and should never be done on a whim. Games are for showing the collective creative genius of the assembled players, and whims rarely encompass such goals. If you have a idea for a new game, and there seems to be a game slot available, your first step should be to check the chat game on your server - almost always the first game in the list - and check whether any ideas have been discussed. If not, put forward your idea and wait for comment. Only if you get someone else liking your idea should you consider posting it. Time is not of the essence on a Mornington Crescent server - good ideas and good play are.
Starting a new game is a matter for careful thought and should never be done on a whim. Games are for showing the collective creative genius of the assembled players, and whims rarely encompass such goals. If you have a idea for a new game, and there seems to be a game slot available, your first step should be to check the chat game on your server - almost always the first game in the list - and check whether any ideas have been discussed. If not, put forward your idea and wait for comment. Only if you get someone else liking your idea should you consider posting it. Time is not of the essence on a Mornington Crescent server - good ideas and good play are.

One other difference from many collaborative online sites is that, although we are a diverse group: geographically, in age and in interests, many of us come together in real life (See 'To be a Pilgrim' on the Orange site). This means that there are friendships between various participants and the extra regard that comes from knowing people in person. Thus, any newcomer should think long and hard before indulging in personal criticism, even if they believe it is justified - we all feel that from time to time - as they are likely to offend others apart from just the object of their criticism. Heed the advice given to Thumper: 'If you ain't got nothin nice to say, don't say nothin at all'.

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