[Home]History of Roundhouse

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Revision 4 . . September 15, 2007 10:21 pm by Simons Mith [Missing word]
Revision 3 . . September 15, 2007 10:21 pm by Simons Mith [Slight rewording, bit of linking and tidying.]
Revision 1 . . October 1, 2004 12:03 am by Rab
  

Difference (from prior major revision) (author diff)

Changed: 3c3
A roundhouse is completed when all stations in a category or class have been played in consecutive moves by a player. Each roundhouse has its own particular effect – these are listed in Appendix (viii) of the annual rule update, as the effects are modified from time to time. It is vital that the ruleset governing each game is specified so the correct effects can be used. Default effects tend to be the 1963 set which have some unusual characteristics to catch the unwary. The strongest roundhouse is the South, in which all stations south of the river are played. Any player who completes one is virtually certain to win the game.
A roundhouse is completed when all stations in a category or class have been played in consecutive moves by a player. Each roundhouse has its own particular effect – these are listed in Appendix (viii) of the annual rule update, as the effects are modified from time to time. It is vital that the ruleset governing each game is specified so the correct effects can be used. Default effects tend to be the 1963 set which have some unusual characteristics to catch the unwary. The strongest roundhouse is the South Roundhouse, in which all stations south of the river are played. Any player who completes one is virtually certain to win the game.

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