[Home]History of Henderson Expansion

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Revision 4 . . (edit) April 5, 2007 1:13 am by Simons Mith [Categories, link to Patricia Henderson]
Revision 2 . . March 9, 2005 9:39 pm by IJB [henderson expansion]
Revision 1 . . March 9, 2005 9:35 pm by IJB [henderson expansion]
  

Difference (from prior major revision) (minor diff, author diff)

Changed: 1c1,5
Can only be enacted at junctions. A verdigris podume placed on each line causes a daidy chain to unfold around the periphery of the affected quadrants. The game's protagonists are unwittingly linked for a complete round. More a mischievious and harmless phase in the game's organic growth than a ground shifting upheaval with Machiavellian intentions. (named after P.E. Henderson, a steam engine designer with a penchant for leading her male M.C. opponents up the garden path with cunning misdirection) [IJB]
Can only be enacted at junctions. A verdigris podume placed on each line causes a daisy chain to unfold around the periphery of the affected quadrants. The game's protagonists are unwittingly linked for a complete round. More a mischievious and harmless phase in the game's organic growth than a ground shifting upheaval with Machiavellian intentions. (Named after [P.E. Henderson]?, a steam engine designer with a penchant for leading her male MC opponents up the garden path with cunning misdirection)

[IJB]


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