The Prison was originally intended to run as a one off game rather than an extended campaign. It uses the Wolrd of Darkness 2nd Ed rules, partially because they gave the right feel for the game I wanted and also to get away from the D&D based systems that currently dominate the groups games. THe characters used where pregenerated by myself to avoid wasting time during the actual meet, but I left most of the descriptions up to the players so they could play them to their tastes. Rather than assigned characters to players, I let them pick for themselves from amongst those available.
In the event, the game ran over one session, so it will be be continued next time we meet. Andy 19:29, 11 October 2010 (BST)
 The Characters
The characters available where all part of a CO19, the Metropolitans polices armed officers down in London. When creating their stats, I was a little loose in interpretting what a CO19 member might be skilled in, purely to increase the range of abilities and backgrounds in the party within the points allowed for beginner characters.
 A Hostage Situation
The adventure opened with the characters responding to a hostage situation ata university halls of residence with at least one confirmed firearm in use and 1 suspected fatality. The PCs were the first armed officers to arrive at the scene. Negotiations did not go well and were soon followed by more gunfire. The PCs decided to enter the building and bring the situation under control.
Inside, they find three perpetrators, 7 living hostages and 1 corpse. In the resulting struggle, 1 perp was taken with only minor injuries and the other 2 were serious injured. One of the hostages was stabbed with a dagger during the action. It seemed that one of the perps had shot another perp for reasons that were unclear. The offensive weapons used bty the perps included the afroe mentioned dagger, a .22 pistol and a cricket bat.
Amersham immediately set about giving medical care to all involved, inocennt or guilty, while the other officers restrained the still active perp, who they quickly nick named "Batman" due to his chosen weapon.
 A Changing Situation
While Fletcher secured the area, Jacobs marched Batman down stairs so the officers outside could take him down to the station. Upon exiting the building, he recieved quite a shock... London had vanished and in its stead was a run down, ruined city, the streets covered in brocken glass and old wreckage. The building were not even in the right places anymore, let alone the correct state of repair. Furthermore, it was now night time, despite the fact that they had entered at mid morning.
Jacobs radioed back to the others asking them to look out the windows, perhaps looking for conformation that what he saw was real. Unfortunately, it was. Worse yet, they could see small figures moving about in the ruins outside. He dragged Batman back up the stairs and handcuffed him to a radiator, then returned to secure the door and decide what the hell to do. However, when he got back a visitor had come calling.
 The Hell Children
Standing in the door way was a small, child like figure wearing a snoopy t-shirt. However its head was far tooo large for the younge body and had worn, adult features, complete with cause stubble. A length of metal pipe was gripped in its hand. It looked at him and snarled.
"You're dead, bitch!"
Then it attacked him, trying to smash his bones with its pipe. The two of them fell to the ground, grappling. Outside, more of the deranged children approached the halls.
Upstairs, the other officers were as yet unaware of Jacobs problems and were still trying to deal with the wounded and panic stricken students. McInoanoy was securing the side exits when he heard the sounds of fighting. He rushed to Jacobs side, opening fire on the children as more of them came in through the open doors. The familiar sound of an MP5 caught the others attention, bring them rushing to down the stairs. Amersham remained with the students, which was just as well as more of the children had climbed up the outside of the building and came bursting in through the windows.
Despite being surprised by the nature of their assailants, the teams training kicked in and allowed them to kill the twisted children. As they died, the horrible things bodies disolved into a thin mist and vanished. It was during this fight that Fletcher first tuke to using the captured cricket bat as a weapon, favouring over his standard police baton.
 Police Brutality
All of this was a bit too much for Sinister, who decided that Batman was going to starty answering some questions. While the other were putting together a hasty barricade, he tuke a knife from the kitchen and promptly started slicing the bound prisoner up, looking for some answer. At first the prisoner was giving out anything useful, but Sinister was very insistant...
After breaking down Batmans resistance, Sinister managed to learn that the student had been studying the occult as well as his regular couse. He had been introduced to the subject by a Dr. Elrath. When the ritual tey had been performing when the team arrived on the scence had been supposed to make them gods when they arrived in this place, but given that he was handcuffed to a radiator and bleeding, it seemed that part hadn't come true. Unless Batman was the god of being tide up and tortured by a police officer, of course.
Not that Sinisters actions went up noticed. It certainly worried the students and the other police officers protested when they returned and found out what he had done. Nevertheless, Sinister had his information. Over the next few hours and days, Sinister would start to show the strain of events as he became increasingly distrusting and suspicious of everyone he met.
 A Plan of Action
The team quickly decided that they couldn't stay here indefinitely, nor could they leave the civillians behind to be attack by the Hell children. There were vehicles outside, but most of them looked old and delapidated. Fletcher reckoned that he might be able to get one working again, given time and the fuel, but the children were unlikely to give them either. Plus they would need to get more thanone vehicle opperational if they were to move themselves and the students. Besides, where were they planning to go?
Looking out the window, they could see several locations tha might be worth checking out. Raiding the various rooms in the halls of residence, they managed to fid a digital camera with a zoom lense that they used like a telescope to check out the surrounding area. In the distance they could see a hospital, complete with ambulances in the car park. One of those might be big enough to carry the entire group. The only problem was getting their.
The team decided to that their only option was to make a dash on foot through the wrecked streets. They moved in a group, trying to keep the students in the middle. THe Children attacked again, hurling rocks and other debris at them out of the windows of the buildings. They broke into a sprint, trying to escape their assailants.
 St.Judes Hospital
The carpark of St. Judes was quiet. Notebly, many of the vehicles here were of a different time period to the those scattered around the rest of the city. The hospital appeared to be at some point in the 80s, where as the rest of the city was stuck in the 50s.
Searching through the ambulances scattered around, they managed to find one that Fletcher could get working again with only a minimal amount of work and a bit of fuel siphoning from the other vehicles to fill the tank enough for it too run. The team was feeling pretty pleased with itself when they heard a voice calling out to them from within the hospital.
"Hello, is someone out there?!
 The Nightmare Known as Collin
The voice was coming from an old man leaning against an up stairs window. He was begging the team for aid, telling them that he was hurt and couldn't get out on his own. The team was uspicious, but decided to investigate. Rather than go through the front door, they entered via a fire escape. Mac pulled the ambulance up next to the sire escape and kept the motor running while the others went inside.
The interior of the hospital was in disaray, but initially seem to have suffered little damage. As they pentrated deeper more damage became apparent. Desks had been smashed, the floor was strewn with rubble from holes that had been punched into the walls. Or maybe out of the walls...
When they found Collin, it wasn't a pretty sight. It was clear that they had been duped, because collin didn't have any legs, just a long fleshy trunk that descended into a crack in the floor. When he saw that they had arrived, he smiled and the team heard the sound of something moving within the walls.
Collins many fleshy limbs started to emerge from the gaps, grasping at them. They didn't decide to stay and find out exactly what their host had in mind and started fighting their way towards the exit. To make matters worse, it was pretty clear that the monsters many appendages hadn't originally belong to him. By the looks of it, most of the hospitals patients had made a donation to that grizy charity.
Bloody and battered, they dragged thmselves out of the buildingas a multitude a voices called after them, some angry others just telling them to run faster. They piled into the ambulance and sped away. As they entered the streets of the city, they might have though that they were away from the danger, but the Hell Children soon remained them otherwise as one of them threw a serving dish through the front window screen as they drove past.
 The Theatre
Looking for respite from the constant assault, the team parked the ambulance outside an old theatre. The posters lining the outside suggested that it dated from the 1950s. The sign outside said "The Theatre of Suicide", which wasn't a heart warming moment, but the place seemed quiet enough.
Creeping inside, the reception lobby was dusty and unkempt, but otherwise in good condition. Moving further inside, the team came to the stage, the curtains drawn and blocking the view. When the team pushed their way past them, they found not a back stage, but just another front stage. Beyond that, a second set of seats was layed out. Strage indeed. They two sides were not mirror images of each other, either.
When Jacobs stepped out of the door on the other side, perhaps expecting to find another duplicate of the city, he instead found the deck of a ship and the smell of salty air...