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Author Topic: [puzzle] Bunker B37  (Read 2531 times)
sphi2
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[puzzle] Bunker B37
« on: May 17, 2007, 12:59:24 AM »

Here is link to my puzzle Bunker B37: gerixog. Have fun solving it.  Smiley
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jf
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Re: [puzzle] Bunker B37
« Reply #1 on: May 17, 2007, 06:59:45 AM »

This puzzle has several interesting difficulties to overcome -- good puzzle!

My solution for Bunker B37: xoforum
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sphi2
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Re: [puzzle] Bunker B37
« Reply #2 on: May 17, 2007, 11:56:45 PM »

Good job, I didn't even thought it may be solved so fast, good solution jf! Smiley
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error1
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Re: [puzzle] Bunker B37
« Reply #3 on: May 18, 2007, 03:52:49 AM »

I don't think this is what you had in mind
Bunker B37: solution zofylab
« Last Edit: May 18, 2007, 04:10:41 AM by error1 » Logged
geej66
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Re: [puzzle] Bunker B37
« Reply #4 on: May 19, 2007, 04:05:50 PM »

Bunker B37 solution: sebegam - it's essentially an independently formulated version of error1's solution
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Bucky
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Re: [puzzle] Bunker B37
« Reply #5 on: May 19, 2007, 06:19:28 PM »

I went ahead and made a version without the flaw that error1 took advantage of:vufigep
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That is the most ingenious method of solving an impossible puzzle that I have ever seen.
geej66
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Re: [puzzle] Bunker B37
« Reply #6 on: May 20, 2007, 01:09:50 AM »

Solution to the updated Bunker B37 (vufigep) - rexegep - update: bexofes

Thanks error1.  It also didn't work for "F".  It was just a poorly tested solution.

Also, does anyone know why in these two puzzles the first barrel generated by the left side of the machine (in this case always a "1") is incinerated by the furnace without knocking out a "1" crate, but every other crate does?  Is this just a glitch or some other effect?
« Last Edit: May 20, 2007, 02:31:40 PM by geej66 » Logged
error1
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Re: [puzzle] Bunker B37
« Reply #7 on: May 20, 2007, 11:47:27 AM »

geej66 rexegep fails on 1
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jf
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Re: [puzzle] Bunker B37
« Reply #8 on: May 22, 2007, 10:13:11 PM »

Also, does anyone know why in these two puzzles the first barrel generated by the left side of the machine (in this case always a "1") is incinerated by the furnace without knocking out a "1" crate, but every other crate does?  Is this just a glitch or some other effect?

The first barrel is out of phase with the pipe draw off of the copier, and gets eaten by the furnace. This delays the following copies one tick, so that the following barrel is in phase. In this case, you don't need the pipe -- simply copying up into a furnace gives a continuous stream of crates to collide with, without worrying about phase. (You can also raise the dozer one space in the air -- the one that runs right to left -- to delay the start of the copier by one tick -- that also fixes it, as the first barrel is now in phase.)

This example shows what I mean: xeradyv. On the bottom left, I delay the start of copying by one tick, and all four copies are knocked to the right. On the right side, the delay is not needed.
« Last Edit: May 22, 2007, 10:19:00 PM by jf » Logged
adept
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Re: [puzzle] Bunker B37
« Reply #9 on: August 02, 2007, 08:30:39 PM »

for bucky's update of B37- gesubuh

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