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Author Topic: RubE On Conveyor Belts  (Read 1162 times)
immibis
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RubE On Conveyor Belts
« on: April 12, 2008, 09:01:53 AM »

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if the_computer_is_turned_on and not the_computer_is_on_fire then do_stuff()

"He deflected my electric attack with a wall of water! That makes perfect sense!"
ddsdiur
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Re: RubE On Conveyor Belts
« Reply #1 on: April 17, 2008, 07:44:25 PM »

It looks great, but does it use API calls? If not, could you make it work on a Mac?
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immibis
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Re: RubE On Conveyor Belts
« Reply #2 on: April 18, 2008, 04:26:18 AM »

The interpreter I wrote for it uses the Window API to position the cursor in the console window, to display the program as it's running, like Rubicon does. Other than this, it only uses the standard library, though.
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if the_computer_is_turned_on and not the_computer_is_on_fire then do_stuff()

"He deflected my electric attack with a wall of water! That makes perfect sense!"
ddsdiur
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Re: RubE On Conveyor Belts
« Reply #3 on: April 19, 2008, 05:21:24 AM »

Would you please post the source file(s)? If it's written in C/C++, You could just have it write to an array of chars, and then print the array on screen. I wrote a game in ANSI C that uses that strategy, and it works fine.
« Last Edit: April 19, 2008, 05:24:02 AM by ddsdiur » Logged

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