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Author Topic: Dacodemasta's puzzle's  (Read 2503 times)
Werbad
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Re: Dacodemasta's puzzle's
« Reply #15 on: March 22, 2008, 03:37:37 PM »

For Timed Encryption fixed (dasuvyg): xuhevob
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jf
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Re: Dacodemasta's puzzle's
« Reply #16 on: March 28, 2008, 06:53:31 AM »

For Timed Encryption (dasuvyg): fylexib.
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dacodemasta
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Re: Dacodemasta's puzzle's
« Reply #17 on: April 07, 2008, 05:16:07 AM »

new puzzle:

Rand Match:  cadodep
« Last Edit: April 07, 2008, 09:27:23 AM by dacodemasta » Logged

31337 - everything can be solved... the impossible just takes longer.
Werbad
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Re: Dacodemasta's puzzle's
« Reply #18 on: April 07, 2008, 09:40:57 AM »

It might not be possible if all crates go to the right or left...

Edit:
For Rand Match (cadodep): bytoros
« Last Edit: April 07, 2008, 04:57:48 PM by Werbad » Logged
dacodemasta
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Re: Dacodemasta's puzzle's
« Reply #19 on: April 07, 2008, 09:19:37 PM »

new puzzle... not entirely sure if its possible... Huh

Rand Match X:  guredad
« Last Edit: April 07, 2008, 09:45:16 PM by dacodemasta » Logged

31337 - everything can be solved... the impossible just takes longer.
immibis
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Re: Dacodemasta's puzzle's
« Reply #20 on: April 08, 2008, 06:10:16 AM »

That puzzle appears to have a bug in it. Examine the first three random barrels, and the crates, and you will see what I mean.
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Those physics detectors might make more impossible puzzles even more impossible.
Werbad
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Re: Dacodemasta's puzzle's
« Reply #21 on: April 08, 2008, 10:38:03 AM »

I see no problem with the puzzle. It still has the case of missing crates, but that can be solved by manually inserting more crates into the machine like I did in my solution to the original puzzle. However, if I'm ever going to solve this puzzle I will have to make up a completely new solution...

Edit:
For Rand Match X (guredad): kagosug
« Last Edit: April 08, 2008, 01:11:59 PM by Werbad » Logged
dacodemasta
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Re: Dacodemasta's puzzle's
« Reply #22 on: April 08, 2008, 08:50:00 PM »

the occasional missing crates is actually part of the puzzle Tongue
« Last Edit: April 08, 2008, 09:25:26 PM by dacodemasta » Logged

31337 - everything can be solved... the impossible just takes longer.
immibis
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Re: Dacodemasta's puzzle's
« Reply #23 on: April 09, 2008, 05:40:10 AM »

That puzzle appears to have a bug in it. Examine the first three random barrels, and the crates, and you will see what I mean.
I meant Rand Match, not Rand Match X.
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Those physics detectors might make more impossible puzzles even more impossible.
Werbad
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Re: Dacodemasta's puzzle's
« Reply #24 on: April 09, 2008, 09:23:21 AM »

It's not really a bug that the first barrel doesn't trigger the gate... Or did you mean something else?
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immibis
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Re: Dacodemasta's puzzle's
« Reply #25 on: April 10, 2008, 04:40:30 AM »

The crates that are input are 8, 2 and D in that order.
Say the first three random barrels produced are 8, 6 and 3.
The 8 should go left (8 is equal to Cool, the 2 should go left (2 is less than 6) and the D should go right (D is greater than 3).
So below the matchers should be 8, D in that order, and the 2 would be to the left at the top.
But what actually happens is that below the matchers is 2, 8 and the D is to the right.
Sometimes it works correctly and sometimes it doesn't, for some reason.
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Those physics detectors might make more impossible puzzles even more impossible.
dacodemasta
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Re: Dacodemasta's puzzle's
« Reply #26 on: April 10, 2008, 06:38:47 AM »

well due to the "bug" were its skips the first crate the 8 barrel wouldnt trigger the gate,
so ive tested it and ive not been able to replicate what happened for u, so theres not
any real way i can fix it unless i wanted it to not skip the first crate.
« Last Edit: April 11, 2008, 01:24:50 AM by dacodemasta » Logged

31337 - everything can be solved... the impossible just takes longer.
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