|
jwanders
|
Still relative new to the game, but here are some levels I've put together Batch 2
|
|
|
|
« Last Edit: September 02, 2007, 10:06:14 AM by jwanders »
|
Logged
|
|
|
|
|
jnz
|
Some nice levels here, increasing in difficulty as you go.
|
|
|
|
« Last Edit: August 27, 2007, 08:47:24 PM by jnz »
|
Logged
|
|
|
|
|
|
|
adept
|
Solutions for: Elevate: ryzeguc Mountain Climber: kenityd Loops: gisogav Combination lock: subisoz Follow the Queen: lylycycI'll follow the trend and try pods later. JNZ- I really like you solution to Follow the Queen. Timing those keys must have been trickyAnd of course I made my lock picking device much more complex then both of solutions by JNZ and Rene
|
|
|
|
« Last Edit: August 29, 2007, 05:50:56 PM by adept »
|
Logged
|
|
|
|
|
jnz
|
You've accidentally put the link to the puzzle instead of the solution. And since you have not saved it in the warehouse I can't look it up using the warehouse search tool. JNZ- I really like you solution to Follow the Queen. Timing those keys must have been trickyThanks. I'm quite proud of that solution myself. Getting the timing right was not as bad as it may seem. Door keys open at the rate of 1 every 2 ticks when going right to left but they open infinitely fast going left to right. Which is why I have them go through the pipes and then back again. The bottom row is the effective one. And since there is a space between each up pipe, I've got 1 tick worth of slack to work with (the gates can open at either tick X or tick X+1 and the crates will still go to the same place). I first had a solution that worked without the looping back of the door keys and the timing on that was a bit trickier, with 4 ticks between each solution instead of 2.
|
|
|
|
|
Logged
|
|
|
|
|
|
|
Bucky
|
Tried 'em all. Haven't solved the last one yet. Didn't come up with anything special except for Loops. I have an "elegant" solution( raradum) and a "fast" solution( gofogak)
|
|
|
|
|
Logged
|
That is the most ingenious method of solving an impossible puzzle that I have ever seen.
|
|
|
|
jwanders
|
New Batch Known solution spoiler: I've only solved "The Matrix", though I expect the others are all possible.
|
|
|
|
|
Logged
|
|
|
|
|
|
|
|
|
adept
|
You've accidentally put the link to the puzzle instead of the solution. And since you have not saved it in the warehouse I can't look it up using the warehouse search tool.
I guess that one is lost forever. It was on a stickie note somewhere. I didn't save them as they are not that unique. It worked basically the same as rene's- but mine used twice as many parts as usual. Here are some of mine for the next few Level 001 : zibatabchain link: mibirevchasm : bydamihMatrix : xohegefI'll check these before I throw out the stickies 
|
|
|
|
« Last Edit: September 04, 2007, 07:03:12 PM by adept »
|
Logged
|
|
|
|
|
immibis
|
For Elevate (gyrupyc): kimyvecFor Mountain Climbing (sodypoh): munakinFor Loops (guxideg): kebivuhFor Level 001 (gudahag): tehibabFor Chainlink (xexovup): civopatI didn't get time to finish all of them.
|
|
|
|
« Last Edit: April 04, 2008, 08:14:02 AM by immibis »
|
Logged
|
if the_computer_is_turned_on and not the_computer_is_on_fire then do_stuff()
"He deflected my electric attack with a wall of water! That makes perfect sense!"
|
|
|
|
immibis
|
For Chasm: gihixizFor The Matrix: boporuz. I actually wrote a shell script to calculate the correct crates for this one. The magic combination is 0D4For Combination Lock: mugecyt
|
|
|
|
|
Logged
|
if the_computer_is_turned_on and not the_computer_is_on_fire then do_stuff()
"He deflected my electric attack with a wall of water! That makes perfect sense!"
|
|
|
|