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Author
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Topic: Demented Machines (Read 3000 times)
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lopsidation
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Demented Machines are machines that are hypnotizing/fun to watch. These are the requirements for a Demented Machine: NO barrels or targets AT LEAST ONE copier QUITE A BIT OF adders and/or subtracters A FEW "1" or "0" crates, but no other numbers The crates must loop around, get added and subtracted, get copied, go crazy for about 1000 clicks, and finally go to the ending string. Example: mipuvakNotice how, after 1300 or so clicks, when the ending string is forming, on the right side, it repeats 3BC4B9AACE1, a totally random 11-string, over and over. I have no idea why this happens  , but it's cool how all the columns match. Also, this one has an "intermediate" string. It's the one on the bottom-left, and when it stops, the ending one starts. Not all Demented Machines have to do this. Yeah, now everyone's going to create ones much better than this. Okay, fine, but I still think 11 is a weird number for a string. 
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« Last Edit: February 05, 2007, 12:21:07 AM by lopsidation »
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Gameman
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Yugioh duel; i play exodia, you lose. Nope, I play Rubicon contractor! *gets run over by dozer pushing a 4 crate*
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Gameman
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oh, and this is really, really funny-it never ends! derivix
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Yugioh duel; i play exodia, you lose. Nope, I play Rubicon contractor! *gets run over by dozer pushing a 4 crate*
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lopsidation
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Well, kind of, except they all start with a ton of crates. Also, I forgot to put this requirement: NO random crates or barrels.
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william
Shelf-stacker

Posts: 4
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I edited the first one a bit
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Gameman
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Logged
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Yugioh duel; i play exodia, you lose. Nope, I play Rubicon contractor! *gets run over by dozer pushing a 4 crate*
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william
Shelf-stacker

Posts: 4
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why doesn't it go up the pipe
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Gameman
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Odd, it messes up in new physics, but not in the old. 
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Yugioh duel; i play exodia, you lose. Nope, I play Rubicon contractor! *gets run over by dozer pushing a 4 crate*
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Pages: [1]
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