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Topic: LYGOFOG : random-to-random matching (Read 3923 times)
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Kevan
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Will get the ball rolling with a good challenge that Ben came up with, that opens with a few simple components - given a Gate on top of a Random Crate on top of a Target, and an infinite source of random crates, make a machine to match the crate. (You're free to move each of the two starting gizmos around the screen, if it fits your machine better.)
To load this problem into Rubicon, press "L" and type "lygofog", then go into game mode.
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« Last Edit: September 06, 2006, 01:18:47 PM by Kevan »
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Kevan
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(My first-draft and rather tortuous solution can be seen at balokeh.)
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Zaratustra
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I did a not-quite-perfect one at juhovaz.
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Zaratustra
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I made a much better one in dizomiz. It solves the zero bug and has full-speed parsing.
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Kevan
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Ah, tut, I'm afraid those two machines don't work any more - the latest version of the code is a bit more fierce about firing up furnaces to burn even moving objects, so some of your clever tricks with them (particularly having one to the right of a gate, which was a nice way of making empty gates useful) means that your machines don't quite work now. Dizomiz is fairly easily salvageable apart from the gate trick. Sorry about that. The perils of beta-testing.
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Zaratustra
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The updated version is at nigobev, and it should work until you fix the thing I exploited.
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Zaratustra
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... and, finally, one without furnace abusing at nocinok.
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krajzega
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First, hello everyone. Nice new thing there, Kevan, I hope it gets a bit of interest from people. My humble solution is at vumugyd. It feels a bit clumsy (I used a dozer to handle 0's as a special case), but it should work for every digit. I'm wondering if it's similar to solutions by other people - haven't seen them yet. I'll edit after I view them  . EDIT: Ok, after viewing Zaratustra's entry, I'm still going to say that my way of handling 0's is unique. Not that it is the simplest or most elegant... but certainly unique in a crippled kinda way  .
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« Last Edit: October 08, 2006, 01:12:03 AM by krajzega »
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krajzega
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xeteluh has a slightly updated, more compact version. The principle is exactly the same, I just removed everything unnecessary.
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Ultimatum479
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Wow. Banucus is so efficient, and nocinok just looks so cool. ^_^
Mine looked basically like balokeh, so I didn't bother wasting Warehouse space by saving it permanently. After all, it's not fully functional anyway; doesn't work with 0s...
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Otto
Shelf-stacker

Posts: 9
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Nice one, but it doesn't work for zero.
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lopsidation
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What about babikev? I made this without looking at all the others, and now it seems that it's pretty different.
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« Last Edit: February 12, 2007, 12:55:53 AM by lopsidation »
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