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Undeletable components are now shaded blue when loading a level in.
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Author Topic: Werbad's Puzzles  (Read 18583 times)
Werbad
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jonas_88_rehn@hotmail.com
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Re: Werbad's Puzzles
« Reply #135 on: June 06, 2008, 10:41:58 PM »

New Puzzle:
Exclusive zugagag

It is theoretically possible, but I currently have no solution for it.
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jf
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Re: Werbad's Puzzles
« Reply #136 on: June 07, 2008, 12:58:37 AM »

For Exclusive (zugagag): magiguc

imageIt's a low-tech approach, if you don't mind the wait. I'll see if I can come up with a high-tech solution too.
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jnz
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Re: Werbad's Puzzles
« Reply #137 on: June 07, 2008, 01:45:09 AM »

For Exclusive (zugagag): kozobeg.  Simple and slow.
jf: magiguc will fail by imageputting a 0 barrel on the matcher when imagethe output is (X+1 barrel, X-1 barrel, X crate) or (X crate, X+1 barrel, X+2 barrel).
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Werbad
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Re: Werbad's Puzzles
« Reply #138 on: June 07, 2008, 02:08:52 AM »

kozobeg fails on Barrel 0, Crate 1, Barrel 2...
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jnz
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Re: Werbad's Puzzles
« Reply #139 on: June 07, 2008, 02:47:48 AM »

kozobeg fails on Barrel 0, Crate 1, Barrel 2...
Ah, so it does.  Let's try again:
For Exclusive (zugagag): cepogud
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jf
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Re: Werbad's Puzzles
« Reply #140 on: June 07, 2008, 08:25:10 AM »

For Exclusive (zugagag): kozobeg.  Simple and slow.
jf: magiguc will fail by imageputting a 0 barrel on the matcher when imagethe output is (X+1 barrel, X-1 barrel, X crate) or (X crate, X+1 barrel, X+2 barrel).

I could probably fix that, but instead, I created a high-tech solution:

For Exclusive (zugagag): fykupys

This solves on imagethe first set of numbers which is not a pair or a straight (poker terms), which is as fast as it gets.
« Last Edit: June 07, 2008, 08:34:57 AM by jf » Logged
Rene
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Re: Werbad's Puzzles
« Reply #141 on: June 07, 2008, 09:50:27 AM »

For Exclusive (zugagag): felobox

It's also slow and low-tech.

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TTTPPP
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Re: Werbad's Puzzles
« Reply #142 on: June 07, 2008, 11:20:09 AM »

For Exclusive (zuqaqaq) I've made didogiv which is certainly slow and low tech.  Not only that, but I think it should occasionally fail.

The aim is imageto take the first of the three outputs only when the ? crates near the bottom are bigger than C to release crate, barrel, barrel as soon as they arrive, and discard anything else.

I tried imagereplacing the C barrel in the mechanism with a 3 or 4 barrel to speed up testing the level, and it seems to fail occasionally, which should be even less frequently with the C barrel.
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Werbad
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Re: Werbad's Puzzles
« Reply #143 on: June 07, 2008, 06:21:34 PM »

New Version:
Exclusive 2 gusinyz

I made the resupply manual and made the machine break down if a resupply is received after a valid output, making low-tech solutions impossible.
Also thought I'd mention that the original version of the puzzle featured 2 random barrels. But since it almost never gave a valid output I reduced it to 1.
« Last Edit: June 07, 2008, 06:25:35 PM by Werbad » Logged
jf
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Re: Werbad's Puzzles
« Reply #144 on: June 08, 2008, 07:25:51 AM »

For Exclusive 2 (gusinyz): xotyrif

I improved my design. imageI calculate the difference for each of three unique pairs of the three outputs. If two pairs generate 1 or F, a resupply is triggered, otherwise if a single pair generates 1 or F, the result selects one value of the pair to solve.
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Rene
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Re: Werbad's Puzzles
« Reply #145 on: June 08, 2008, 12:55:52 PM »

For Exclusive 2 (gusinyz): xotyrif

I improved my design. imageI calculate the difference for each of three unique pairs of the three outputs. If two pairs generate 1 or F, a resupply is triggered, otherwise if a single pair generates 1 or F, the result selects one value of the pair to solve.

For Exclusive 2 (gusinyz): naronid

I admit that I looked at JF's spoiler before attempting a solution.
Edit: small improvement: xabivyn also correctly picks the crate when the two barrels are the same (at least in 2/3 of the cases)
« Last Edit: June 08, 2008, 01:48:10 PM by Rene » Logged
Werbad
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Re: Werbad's Puzzles
« Reply #146 on: June 10, 2008, 05:21:32 PM »

New Puzzle:
Exclusive 3 xinorex zyzaduf (Produced boring output...)
« Last Edit: June 10, 2008, 05:28:50 PM by Werbad » Logged
TTTPPP
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Re: Werbad's Puzzles
« Reply #147 on: June 11, 2008, 02:48:20 PM »

For Exclusive 3 (zyzaduf): nugubob
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jf
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Re: Werbad's Puzzles
« Reply #148 on: June 11, 2008, 04:52:31 PM »

For Exclusive 3 (zyzaduf): mebadod
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Werbad
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Re: Werbad's Puzzles
« Reply #149 on: June 11, 2008, 05:10:53 PM »

Seems like we all used different approaches for the level...
My solution: didycek
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