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Topic: Werbad's Puzzles (Read 18598 times)
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immibis
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For Exclusive 3: zidoduc sypigif. I think this solution just might approach bidaril in complexity (bidaril is my solution to Son of Hockey Stick). What it does is:  Finds out if the first value is the crate, by working out if b + c + d - 3a (where a,b,c,d are the values) = 6 If not, it rearranges the values and puts them back into the machine. If it is, it floods the machine with 6's which causes the crate to fall onto the target matcher.
Also note I haven't tested it for all values of the random crate, so it might not work for some. Edit: Just noticed that the device to rearrange the crates/barrels in the top left corner occasionally fails and only delivers 2 of the 4 crates. If it does then restart the solution. This is probably the worst part of the solution and something that rearranges the crates so that 1234 becomes 4123 would be much much better, but I don't know how to fit it into the small space. I think this one also fails often on F, 6 and 5. Edit 2: Fixed many problems ( sypigif)
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« Last Edit: June 19, 2008, 07:26:55 AM by immibis »
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Those physics detectors might make more impossible puzzles even more impossible.
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Werbad
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New Puzzle: Routing Problems rynidohAnd I really like Rene's solution for Exclusive 3. Never thought such a simple solution would be possible.
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immibis
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Unsolvable. Every time a new crate is input into the machine there will be no crate above the matcher for one tick.
Edit: ....or not? Some quirk of Rubicon physics allows this.
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« Last Edit: June 17, 2008, 06:19:20 AM by immibis »
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Those physics detectors might make more impossible puzzles even more impossible.
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Werbad
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The level is fully possible. The packer trick is something I picked up at one of Rene's puzzles.
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Rene
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For Routing Problems ( rynidoh): pufybecYou like to make them difficult, don't you  The problem is not really routing the crates, but getting them to the output fast enough. There is exactly one tick too little to get them straight from input to output.
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Werbad
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Nice work. As usual my solution is a lot messier than yours... My solution: picadyz I actually had the crates going a little too fast at the beginning.I didn't intend for the level to be as tricky as it eventually became, my fixes destroyed some of the original design...
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Werbad
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New Puzzle: Cyclops hagilidOnce again I managed to make it way harder than I first imagined...
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Rene
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New Puzzle: Cyclops hagilidOnce again I managed to make it way harder than I first imagined... Mmmmm.... that was very hard indeed  The basic mechanism to get information across the eye from both sides was fun to work out. But the timing was a real pain in the @*$For Cyclops ( hagilid): jibizux
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Werbad
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New Easier Puzzles: Lift lihamavBattlefield gybixahAs for Cyclops, I thought I had a working solution, but it appears it was flawed... So I won't post it unless I manage to fix it... Edit: A little harder puzzle: Shift Worker zidevud
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« Last Edit: July 28, 2008, 01:35:13 PM by Werbad »
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jnz
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« Last Edit: July 30, 2008, 04:08:25 AM by jnz »
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Werbad
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Nice work! My solutions: For Battlefield ( gybixah): mivynagFor Shift Worker ( zidevud): dodibysIt seems that I forgot to save my Lift solution, but it was basically the same as yours.
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Werbad
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New Puzzle: Full Speed Delivery byruzirEdit: I have finally managed to solve what I think is the ultimate stream reproduction puzzle, so here it is: Ultimate Reproduction Cycle nabudovIt is far from easy and I don't expect many people to solve it.
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« Last Edit: August 02, 2008, 08:32:04 PM by Werbad »
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jnz
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For Full Speed Delivery ( byruzir): beruhysOf course if I needed a few more ticks I could have always done this: foferuf
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Werbad
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I should have known there was a way to mess up the timer... Thankfully, you didn't use it in your solution. My solution: padatyl
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