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Undeletable components are now shaded blue when loading a level in.
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Author Topic: immibis's puzzles and non-puzzles  (Read 5545 times)
Werbad
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Re: immibis's puzzles and non-puzzles
« Reply #15 on: April 06, 2008, 01:37:06 PM »

Modified the level a little bit to prevent cheating: bivesuz

For Randomization Fixed (gydoteh): zefyryg
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geej66
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Re: immibis's puzzles and non-puzzles
« Reply #16 on: April 07, 2008, 01:40:17 AM »

I don't think most people would consider what I did "cheating". 

Maybe that was the solution immibis intended.   
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jnz
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Re: immibis's puzzles and non-puzzles
« Reply #17 on: April 07, 2008, 02:29:11 AM »

My previous solution for Randomization Fixed will fail if the random crate on top of the up pipe becomes a 0.
Fixed solution for Randomization Fixed (gydoteh): bylycug
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immibis
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Re: immibis's puzzles and non-puzzles
« Reply #18 on: April 07, 2008, 04:50:15 AM »

Well there wasn't really any intended solution for either puzzle. I didn't even bother to make my own solutions  Shocked
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Werbad
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Re: immibis's puzzles and non-puzzles
« Reply #19 on: April 07, 2008, 10:38:27 AM »

Mine would also fail on a random 0... Fixed: moguzum
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immibis
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Re: immibis's puzzles and non-puzzles
« Reply #20 on: April 10, 2008, 05:58:06 AM »

Fibonacci Puzzle: fycyzup

My solution: imagecigovah
After I made this I realised it was not possible 100% of the time because the output for C is the same as the output for D. Also my solution doesn't bother to correct this so it only solves it for 0-C.
« Last Edit: April 10, 2008, 06:32:32 AM by immibis » Logged

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dacodemasta
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Re: immibis's puzzles and non-puzzles
« Reply #21 on: April 10, 2008, 07:42:12 AM »

levelcigovah could not be found
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31337 - everything can be solved... the impossible just takes longer.
immibis
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Re: immibis's puzzles and non-puzzles
« Reply #22 on: April 11, 2008, 11:43:17 PM »

Okay. gidonoh solves for all except for D, since it's not possible to distinguish between C and D.
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jf
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Re: immibis's puzzles and non-puzzles
« Reply #23 on: April 12, 2008, 01:59:15 AM »

My previous solution for Randomization Fixed will fail if the random crate on top of the up pipe becomes a 0.
Fixed solution for Randomization Fixed (gydoteh): bylycug

Randomization is a similar idea to Solitaire http://kevan.org/rubicon/forums/index.php/topic,62.msg1839.html#msg1839, but without the space constraint.  Smiley
« Last Edit: April 12, 2008, 02:04:50 AM by jf » Logged
immibis
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Re: immibis's puzzles and non-puzzles
« Reply #24 on: April 12, 2008, 11:40:06 PM »

Ones and Zeroes: samasut. My solution imagenadezys
A Puzzle: mifohag.
Variation of A Puzzle: B Puzzle: myhikup.
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Werbad
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Re: immibis's puzzles and non-puzzles
« Reply #25 on: April 13, 2008, 09:56:54 AM »

For Ones and Zeroes (samasut): bypuged

A Puzzle reminds me of Timberline (Don't remember who made it), gonna try it out later.

Edit:
For A Puzzle (mifohag): pimydut
For B Puzzle (pimydut): kamoled  (~6500 ticks)

« Last Edit: April 13, 2008, 11:32:57 AM by Werbad » Logged
jnz
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Re: immibis's puzzles and non-puzzles
« Reply #26 on: April 14, 2008, 03:58:41 AM »

For Ones and Zeroes (samasut): javyhat
Timberline was by jf.  My solution for that is too big to fit in the space available here though.
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geej66
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Re: immibis's puzzles and non-puzzles
« Reply #27 on: April 15, 2008, 02:08:38 AM »

Ones and Zeros (samasut): hesolet

immibis: I enjoyed the simplicity of your solution (I also can't believe I didn't find a similar solution).
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jf
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Re: immibis's puzzles and non-puzzles
« Reply #28 on: April 15, 2008, 08:18:38 AM »

For Ones and Zeroes (samasut): kykicer. It's funny that I didn't see my overkill on the top left, until I looked at other solutions. Oh well...

For B Puzzle (myhikup): gubakak. I bolted together some components following the principle of my Timberline solution, and came up with a new template copier variation.
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Timbo
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Re: immibis's puzzles and non-puzzles
« Reply #29 on: April 15, 2008, 02:24:53 PM »

For Ones and Zeroes: gibodup (Cheating is fun)
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