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Author Topic: Locked pieces bug  (Read 531 times)
immibis
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Posts: 127

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Locked pieces bug
« on: July 08, 2008, 08:35:23 AM »

Sometimes, if you attempt to select a region and fill it in the sandbox, some pieces will be left out, and they are the spaces that were locked last time you were in game mode.
Steps to reproduce:
  • Load sybypom (for example). Note how the pipes are shaded blue, but the yellow/black tiles are not.
  • Enter sandbox mode
  • Select a copier (for example) from the toolbox.
  • Select the whole thing using shift+click.
  • Press F
  • Notice that the squares that were shaded blue in game mode (the pipes) do not change.
Logged

if the_computer_is_turned_on and not the_computer_is_on_fire then do_stuff()

"He deflected my electric attack with a wall of water! That makes perfect sense!"
immibis
Engineer
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Posts: 127

computer-dude@hotmail.com
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Re: Locked pieces bug
« Reply #1 on: September 19, 2008, 04:00:22 AM »

*bump* Kevan could you please fix this?
Logged

if the_computer_is_turned_on and not the_computer_is_on_fire then do_stuff()

"He deflected my electric attack with a wall of water! That makes perfect sense!"
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