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MagiMaster
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Here's one more Tiny puzzle. (I need to make more Counting puzzles now.  ) FENORIV
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FL4WL3SS
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FENORIV: lyxybycThis one was fun, nice design! -FL4WL3SS
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« Last Edit: October 30, 2006, 06:48:05 PM by FL4WL3SS »
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Daniel Nilsson
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I first made a solution to FENORIV (Tiny 5) that used only one of the crates. Then I though that a solution that used all three crates was more in the spirit of the puzzle. This is what I ended up with: xiriked. (I think it's a bit bizarre that a dozer can drive on top of another moving dozer).
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SM
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So long and thanks for all the fish.
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FL4WL3SS
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You know what else is a bit odd about dozers? Check this out vyxygilFind it interesting that when a dozer is pushing a barrel another dozer can ride on top of the barrel!  -FL4WL3SS
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MagiMaster
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New Counting puzzle. (Not a great one, but still.) NEKIBOZ
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« Last Edit: October 31, 2006, 05:44:37 PM by MagiMaster »
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Daniel Nilsson
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Here is my Counting Problem 3 (NEKIBOZ) solution: bohizyt. I must say that guzuroh looks so cool!
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Mr K
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I just remember that there's no need to use forced blanks to stop someone from put a prop in front of a key. The sand box has the parts to make keys start extended. Here's my solution to nekiboz: pefepyc
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jf
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I finally finished my solution to "6 Trains" ZIPOXOH posted by Mr K in this thread. You could mention that puzzle at the top of this thread, grouped alongside the other "Passing Trains" puzzles, which, by the way, was a great idea for a puzzle theme! I set out to solve 6 Trains with these goals: (1) original boxcars arrive at destination, (2) while maintaining their starting order along the entire path, and (3) with no added dozers. Enjoy: hitafimPS. This particular puzzle ate my brain at a time when I needed some distraction, but I will not be attempting Too Many Trains!
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Mr K
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Wow jf. I'm going to have to study that solution you made for 6 trains. It's full of so many tricks and ideas.
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FL4WL3SS
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Wow, yeah I agree with Mr. K, thats impressive jf. I'm gonna have to take a look at that further. Good work!
-FL4WL3SS
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