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Topic: Daniel Nilsson's puzzles (Read 4110 times)
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Daniel Nilsson
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I'll do as everybody else and make one thread for my puzzles. DEADBEEF ( pylekyl): A two part puzzle; figuring out the right sequence and grabbing the crates for it. I have no solution for it myself yet, but it's solvable. Key Communication 1 ( regecyg): Solution xocapybKey Communication 2 ( zenegus): Solution cusudumKey Communication 3 ( jocemav): Solution kutegyg
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« Last Edit: November 04, 2006, 11:42:49 AM by Daniel Nilsson »
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Daniel Nilsson
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Here are three new puzzles. They have all the same basic idea but the higher numbered are supposed to be harder (they are at least not easier) than the lower numbered. regecyg: Key Communication 1 zenegus: Key Communication 2 jocemav: Key Communication 3 I have solutions but I will wait a bit before posting them.
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jnz
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Solution to Key Communication 1 (regecyg): disegybSolution to Key Communication 3 (jocemav): pimafib
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« Last Edit: November 02, 2006, 07:14:00 PM by jnz »
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MagiMaster
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Here's my solution to #1: FOKUFUBHere's my solution to #2: FODOPUG (It should also work for #3.)
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« Last Edit: November 02, 2006, 05:50:30 PM by MagiMaster »
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Djonn
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My solution to #3: mipysegTiming is quite delicate, I first tried a full speed one ( gahisop), but it doesn't work for values >C. This one is half speed and works for all values, with a little hack for E & F.
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« Last Edit: November 02, 2006, 06:55:51 PM by Djonn »
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Prox
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Here's my solution to the first one: zyxihet
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20eight
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DeadBeef is a great puzzle, Daniel. Here's my solution: dobarox
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Djonn
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By the way my solution to DEADBEEF: dekuhud (note to self, double check when noting the save game names).
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Daniel Nilsson
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I have updated the top post with my solutions to the Key Communication puzzles.
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jf
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Here is my solution to Key Communication 3: hoxefug. I used brute force, especially in handling the 0 case. I like your own solution much better.
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« Last Edit: November 05, 2006, 04:14:59 AM by jf »
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