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Author Topic: SM's puzzles  (Read 6324 times)
jf
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Re: SM's puzzles
« Reply #30 on: January 24, 2007, 03:24:50 AM »

Cool solution, jnz. I especially like the defusing of the trap on the top left, and the "pistol" device on the top right. Very elegant design. I sort of just brute-forced my way through: jygamed.
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SM
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Re: SM's puzzles
« Reply #31 on: January 24, 2007, 11:20:07 PM »

Is there such a thing as too much information?

"Too Much Information": BUGULUB

(I haven't solved this yet - if it is unsolveable, I will move it to the impossible levels thread)


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So long and thanks for all the fish.
jf
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Re: SM's puzzles
« Reply #32 on: January 25, 2007, 12:51:05 AM »

I found that it was just enough information: ryvipocSmiley
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jnz
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Re: SM's puzzles
« Reply #33 on: January 25, 2007, 01:24:02 AM »

For Too Much Information (BUGULUB): kakiled.  Its like Lock Box 5 (vagigid)
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Rene
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Re: SM's puzzles
« Reply #34 on: January 26, 2007, 07:45:25 PM »


Unlike jnz's, my dozer for Precious Cargo is very trustworthy, and is glued to the cargo all the way, even guarding it with his life at the end! It only looses it once on the way, only to turn around quickly and pick it up again:
   
    dusolas
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Rene
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Re: SM's puzzles
« Reply #35 on: January 26, 2007, 08:11:43 PM »

Too Much Information is very much like your own puzzle Hanging Sword of Destiny, only a lot simpler. I borrowed a technique from jnz's solution to that one:

    Solution to Too Much Information: guzuluf

EDIT: .... and, not surprisingly, came up with almost the same solution as jnz.
« Last Edit: January 26, 2007, 08:13:50 PM by Rene » Logged
SM
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Re: SM's puzzles
« Reply #36 on: January 27, 2007, 04:06:35 AM »

*** NEW PUZZLE ***

I'm not exactly sure what this thing is, but you are supposed to click the switch... at the opportune moment. Here it is, a new Medium (?) level puzzle: Click mytahun.


Ok, you've clicked.

But can you Click Too?

"Click II": xagygyd

Edit:

O.k.... it's not that hard I guess: Noxybog
« Last Edit: January 27, 2007, 04:51:18 AM by SM » Logged

So long and thanks for all the fish.
Rene
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Re: SM's puzzles
« Reply #37 on: January 27, 2007, 09:24:08 AM »


Click II is not so hard indeed: gavexap
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jf
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Re: SM's puzzles
« Reply #38 on: January 27, 2007, 11:56:11 PM »

I see we all three have the same idea for Click II: gobidyg.
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SM
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Re: SM's puzzles
« Reply #39 on: January 28, 2007, 12:28:20 AM »

Click II was much easier than I anticipated.  But, like any good horror movie, good puzzles come in threes...  i think this embodies what I wanted to achieve in Click II...


Click III... this time, it's for keeps: MEDORIR
« Last Edit: January 28, 2007, 12:31:06 AM by SM » Logged

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jnz
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Re: SM's puzzles
« Reply #40 on: January 28, 2007, 01:48:35 AM »

My solution for Click III (MEDORIR): zugakyv.
Edit: jf, try an F crate.  Tongue
« Last Edit: January 28, 2007, 01:50:22 AM by jnz » Logged
jf
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Re: SM's puzzles
« Reply #41 on: January 28, 2007, 01:59:32 AM »

Ouch... the sequel is scarier. Here is my (fixed) solution: puxusic. Carry a stopwatch!
« Last Edit: January 28, 2007, 02:17:30 AM by jf » Logged
Rene
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Re: SM's puzzles
« Reply #42 on: January 28, 2007, 11:51:32 AM »


Here is Click III unclicked: bedokik

I looked at Kevan's click counter for this one, and noticed very short times sometimes, like 19 clicks. It turns out that the click counter stops when the puzzle is solved the first time, even if it unsolves itself afterwards.

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20eight
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Re: SM's puzzles
« Reply #43 on: February 01, 2007, 04:36:21 PM »

push and shove - cigimyv:bakubun
fire fighter - debipiv:dymobyl
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