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Author Topic: jf's Puzzles  (Read 118441 times)
jf
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Re: jf's Puzzles
« Reply #345 on: May 14, 2008, 07:41:29 PM »

That is some nice work, immibis.

For Click (nogoger), one way you can handle the F is to imageadd an extra dozer slowly making it's way down to generate an F, which would always arrive behind the other dozer for any other value.
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jnz
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Re: jf's Puzzles
« Reply #346 on: May 14, 2008, 10:53:07 PM »

For Vault: lifapis

This is broken for 1 but looks easily fixable.  You didn't seem to have this problem the first time you solved this level: gufizym
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immibis
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Re: jf's Puzzles
« Reply #347 on: May 15, 2008, 05:20:12 AM »

Wait, I solved Vault before?
And yes, the solution is easily fixable, replacing the ramp next to the down pipe with a girder.
If you look at my solution for Spinning Wheel you will see it uses a dozer though as I didn't read the intro before solving it.
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jnz
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Re: jf's Puzzles
« Reply #348 on: May 15, 2008, 05:18:24 PM »

Wait, I solved Vault before?

According to the warehouse search your previous solution was from 5 months ago:
http://www.stardrifter.org/rubisearch/?title=vault&designer=immibis
And we all know the warehouse search tool is infallible.  Wink

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Twee
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Re: jf's Puzzles
« Reply #349 on: November 11, 2008, 06:58:51 AM »

Here's mine for "Bar"(tuhukef): filokiv
I struggled with some pretty crazy ideas for imagedumping in barrels and then trying to sort them from crates at the bottom (which method I see Adept actually managed to make work) before finally realizing I could imageput a ramp at the top.

Bucky's solution is essentially the same approach as mine, although very slightly slower.
« Last Edit: November 11, 2008, 07:05:50 AM by Twee » Logged
jf
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Re: jf's Puzzles
« Reply #350 on: January 04, 2009, 10:45:17 AM »

New puzzle: Burst Transmission dulunor
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Werbad
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Re: jf's Puzzles
« Reply #351 on: January 04, 2009, 11:22:13 AM »

For Burst Transmission (dulunor): cecymof

Reading the gates was a bit tricky. It turned out way simpler than I'd imagined though.
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Rene
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Re: jf's Puzzles
« Reply #352 on: January 04, 2009, 09:26:45 PM »


For Burst Transmission (dulunor): ximorym

Funny little puzzle.
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jf
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Re: jf's Puzzles
« Reply #353 on: January 05, 2009, 07:50:11 PM »

Nice work. That makes three different ways to solve including my solution: dubisyx

Werbad's solution is really the cat's meow. Very nice.
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jf
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Re: jf's Puzzles
« Reply #354 on: January 09, 2009, 11:15:46 PM »

New Puzzle

Would you like to help out at the Recycling Center (kycycib)? There is a sorting station and a matching station. Resources are constrained, so be careful around the furnaces.

I hope this is a tough one.  Wink

FYI: http://www.storyofstuff.com/
« Last Edit: January 10, 2009, 02:55:31 AM by jf » Logged
Rene
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Re: jf's Puzzles
« Reply #355 on: January 10, 2009, 01:50:29 PM »


For Recycling Center (kycycib): juzokov

It was quite tough to get the timing right, and to have everything synced properly. Recycling is a delicate balance Cheesy

Cool site with Annie Leonard, by the way. But she forgets to mention the bio-chemists who create new organisms (genetically modified bacteria and yeasts) on an industrial scale nowadays. These also need recycling...
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Werbad
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Re: jf's Puzzles
« Reply #356 on: January 10, 2009, 07:20:40 PM »

I started out with the same mechanic as Rene, but I couldn't find any good way of replacing the lost crates, so I made a timing based solution instead: givyryt
It uses a different setup of the cycler I used in my uneven multiplication solution.
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jf
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Re: jf's Puzzles
« Reply #357 on: January 26, 2009, 07:00:51 AM »

Nice solutions. I forgot to post my solution to Recycling Center: dogefim.
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jf
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Re: jf's Puzzles
« Reply #358 on: January 31, 2009, 11:53:15 PM »

Here is a new puzzle:

Moonbeam pybohab
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jnz
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Re: jf's Puzzles
« Reply #359 on: February 01, 2009, 03:17:15 AM »

For Moonbeam (pybohab): cenapos
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