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Topic: jf's Puzzles (Read 118441 times)
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jf
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Very nice, 20eight. It took me a while to see all the intricate mechanisms on the right side -- there is a lot going on there, compacted into a very tight space. Also, your and jnz's solutions look so clean and ordered on the left. And I like to hear that it was tough, as my own solution came only at the end of an extremely grueling trek!
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jf
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I have a new level ready: Calibrate pygegid. I have no solution yet (I haven't time to start on one) so I have no idea of the difficulty. You have been warned.  UPDATE: "Fixed" version of Calibrate: memaxix cf. post below NEW UPDATE: Disregard memaxix!
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« Last Edit: November 18, 2006, 10:53:55 AM by jf »
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Lazyone
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Dont look if you want to solve it yourself first I normally dont post partial solution but I am stuck on the easier part now and am having a total brain fart (for the last couple of hours) here is what i have so far didutug. Any sugestions? Will not solve for 0 yet.
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« Last Edit: November 18, 2006, 12:27:56 AM by Lazyone »
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jf
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I fixed what IMHO is a bug in Calibrate. The random barrel at the top was a little too random. It's meant to start the sequence at an unknown position, and it also starts the whole machine off at an unknown tick relative to the start. When the solution crate is zero, this means 16 possible phases to account for, which IMHO is too difficult to synchronize to. So, if you can solve the original for 0, for all possible tick offsets from 0 to 15, then I would be impressed. The fix in memaxix is to always start the machine rolling at the same phase, relative to the start. So, try this newer version first: Calibrate memaxixIf somebody solves the first version pygegid then I will retract the fix and call them two different puzzles! EDIT: I retract memamix. Calibrate stands as pygegid (cf. below).
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« Last Edit: November 18, 2006, 10:54:54 AM by jf »
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Lazyone
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Then I should get bonus points for solving it with the random barrel Jugobic Takes forever Edit: I had to Fix an error when the random barrel and random crate are equal it would throw off the solution. Btw very nice puzzle had me stumped and confused as you see from the earlier post 
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« Last Edit: November 18, 2006, 04:23:32 AM by Lazyone »
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jf
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Cool! I've already gone back to the original to see if I can work it out first. I just can't simplify my own puzzle because I'm having trouble with it, can I?  I'm close to a solution if I can just work out this tricky timing issue. I'm impressed you got it with the random start time!
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Lazyone
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Sure you can adjust your own puzzle just put it a note on the first post saying everything is in beta till a solution is found, Like i did LOL
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jf
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Well here it is, my solution to Calibrate pygegid -- the original, more difficult (with the random starting tick of the machine): xidenel. Lazyone, you either provoked or inspired me to find the solution to the original Calibrate.  I solved the timing issue by moving the barrels upwards past the input signal, rather than dropping them down from above, and the spaces in-between the upward pipes allows the movement to spring back into "phase" when the output signal goes blank. Also, I discard the leading edge of the initial conversion, which has a little "switch bounce" to it. Excellent solution by the way. I'm too bleary-eyed at this point to understand exactly how it works, but it is impressive. Edit: Bug fixed when random barrel is D and gold crate is F (was jugodez)
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« Last Edit: November 18, 2006, 06:51:57 PM by jf »
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jf
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I have a new puzzle: Trap mogedug. Has anybody else tried Cleanroom or Calibrate?
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SM
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So long and thanks for all the fish.
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Bucky
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Solution to Trap: julicis. SM's solution is much cleaner. BTW, Cleanroom was what gave me the idea for my Ternary Queries puzzle. (limited access to information and a cramped space to deal with it)
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« Last Edit: December 02, 2006, 02:00:28 AM by Bucky »
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That is the most ingenious method of solving an impossible puzzle that I have ever seen.
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jf
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Those are three cool solutions! My solution to Trap is xuhefud. sluutthefeared, you should archive jyvenom in the warehouse -- very cool how that works.
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sluutthefeared
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Thanks, glad you like it. I suppose I might archive it, but I kind of want to go back and change it. I don't like the use of the timer for the 0 case, instead I want to check for a carry on my counter then signal that 0 is the answer that way. But I was getting tired and I wasn't quite sure how I would fit that in at the time. Here's a quick solution to trap: gagyfyc
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« Last Edit: December 02, 2006, 04:56:37 AM by sluutthefeared »
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jnz
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My solution for Trap (mogedug): tesezyd. I feel it could use a bit more polish but I'm tired. 
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