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Author Topic: Mr K puzzles  (Read 6923 times)
Mr K
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Mr K puzzles
« on: October 31, 2006, 10:14:57 PM »

Here's my first: kemumor The anti sign is failing to work properly, that other conveyor belt is supposed to be off limits, too. Kevan will fix that bug eventually I'm sure, so keep that in mind.

Derivatives of that level are:
gibukeg
gubadav

Other ones:

6 trains: zipoxoh
4 centered trains: nicityz
Lock box: surehix
Lock box 3: vudideh
Lock box 2: lanubob (much harder than 3, so I'm putting it underneath)
Lock box 4: zyviguh
« Last Edit: November 05, 2006, 08:28:37 PM by Mr K » Logged
Daniel Nilsson
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Re: Mr K puzzles
« Reply #1 on: October 31, 2006, 10:49:32 PM »

Here is my solution: cigavag. It was much harder than it first looked like, a fun puzzle.
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jnz
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Re: Mr K puzzles
« Reply #2 on: November 01, 2006, 02:17:11 AM »

My solution to kemumor: zocadar.  Not as fast as Daniel's though.
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Hand-E-Food
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Re: Mr K puzzles
« Reply #3 on: November 01, 2006, 02:38:00 AM »

That was cool.  Smiley  hapuded
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Mr K
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Re: Mr K puzzles
« Reply #4 on: November 01, 2006, 03:34:38 AM »

Nice variety in solutions. I like the symmetry in hapided, and the efficiency in the other solutions.

Here's a different version: gibukeg
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20eight
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Re: Mr K puzzles
« Reply #5 on: November 01, 2006, 03:40:01 AM »

wow.  looks like I got a little carried away.  My first attempt was cydyzed.  But then for some reason I figured that ought to change the values on the crates and the result was the vastly over-engineered cehudap.  I can see now that it was much simpler than I thought.
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20eight
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Re: Mr K puzzles
« Reply #6 on: November 01, 2006, 03:55:08 AM »

I can't say that it's mine, but (borrowing shamelessly from Daniel) here's a solution to gibukegzyzozad
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Mr K
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Re: Mr K puzzles
« Reply #7 on: November 01, 2006, 04:05:16 AM »

Holy crap 20eight! cehuded is awesome. I love it. I really wanted to see a solution using a strategy like, but I didn't think anyone could/would.

zyzozad is pretty much the exact solution I came up with, too, except barrels in stead of keys. I think that might be the only solution, but I hope not. It's a boring level when there's only one way to do it. Creativity is much funner.
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20eight
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Re: Mr K puzzles
« Reply #8 on: November 01, 2006, 04:14:54 AM »

Thanks, Mr K.  I felt silly after I looked at the others; it's nice to know that overthinking is appreciated.
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SM
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Re: Mr K puzzles
« Reply #9 on: November 01, 2006, 04:19:26 AM »


My solution

rafazof
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So long and thanks for all the fish.
Mr K
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Re: Mr K puzzles
« Reply #10 on: November 01, 2006, 04:30:12 AM »

I've been trying to design a level so that the player must continuously re-purpose the tractor for different parts of the whole level. I don't think I need to get rid of conveyor belts to do that though. Try this: gubadav
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jnz
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Re: Mr K puzzles
« Reply #11 on: November 01, 2006, 05:11:52 AM »

Heres my update of zocadar to solve gibukeg: nepuvir
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20eight
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Re: Mr K puzzles
« Reply #12 on: November 01, 2006, 02:02:36 PM »

my solution for gubadav: todybet
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FL4WL3SS
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Re: Mr K puzzles
« Reply #13 on: November 01, 2006, 02:55:41 PM »

Apparently there is a flaw with the Anti-sign because I had the same problem. When you put them against the sides/top/bottom, they seem not to work properly. FYI for anyone else, just put a brick between the wall and the Anti-sign.

-FL4WL3SS
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FL4WL3SS
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Re: Mr K puzzles
« Reply #14 on: November 01, 2006, 09:14:26 PM »

My simplistic solution to KEMUMOR

radycix

-FL4WL3SS
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