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Author Topic: Bucky's puzzles  (Read 49851 times)
Rene
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Re: Bucky's puzzles
« Reply #315 on: October 01, 2007, 08:30:29 PM »


For Bucky's Vending Machine (ruzihed): vaxebir
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jf
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Re: Bucky's puzzles
« Reply #316 on: October 02, 2007, 09:00:17 PM »

For Bucky's Vending Machine v2 (ruzihed): bevydeb
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Bucky
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Re: Bucky's puzzles
« Reply #317 on: October 05, 2007, 11:57:03 PM »

Copied from Based on a puzzle by Sly.

Easy Dyslexia: fysyvag
Easier Dyslexia: xelunop
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That is the most ingenious method of solving an impossible puzzle that I have ever seen.
sly
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The Postal Service is the best band ever.

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Re: Bucky's puzzles
« Reply #318 on: October 14, 2007, 10:49:46 PM »

Okay, that took me a week to solve and it only works half the time... little more than easy, I must say. I did enjoy it though. Smiley

Anyway,

for fysyvag : xutyzim
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Okay, think of a number. Now, scratch that number and think of 0. You're thinking of zero, right? FrEaKy
Rene
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Re: Bucky's puzzles
« Reply #319 on: November 16, 2007, 07:15:09 PM »


And here, after a long time, is a solution for Easy Dislexia (fysyvag) that solves almost all cases.

    josifok

Unfortunately there are still some cases that it doesn't handle (especial when the target crate is '8'), but you will probably need to contruct those by hand in order to make them appear.
I have some ideas for a true solution, may be I will do try that as well.

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Timbo
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Re: Bucky's puzzles
« Reply #320 on: November 19, 2007, 10:29:09 PM »

My solution for Easy Dislexia (fysyvag): caveguf
I only use 7 of the 9 random barrels.
I wrote a C/C++ to test all combinations for the random barrels, so I am sure that my machine solves the problem.
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Bucky
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Re: Bucky's puzzles
« Reply #321 on: November 20, 2007, 02:35:59 AM »

My solution for Easy Dislexia (fysyvag): caveguf
I only use 7 of the 9 random barrels.
I wrote a C/C++ to test all combinations for the random barrels, so I am sure that my machine solves the problem.

That solution should also work for the original Dyslexia with only a little adaptation.
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That is the most ingenious method of solving an impossible puzzle that I have ever seen.
Rene
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Re: Bucky's puzzles
« Reply #322 on: November 21, 2007, 08:13:31 PM »

My solution for Easy Dislexia (fysyvag): caveguf
I only use 7 of the 9 random barrels.
I wrote a C/C++ to test all combinations for the random barrels, so I am sure that my machine solves the problem.

Very nice solution, Timbo! I never thought of imagesubtracting the highest two values; it must be my blind spot. And Bucky is right, this would solve the original puzzle as well. Two thumbs up!
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Bucky
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Re: Bucky's puzzles
« Reply #323 on: December 06, 2007, 09:02:29 PM »

Quick, easy puzzle time!  Five-spot: cixifod (quick & sloppy spoiler: zigunih)
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That is the most ingenious method of solving an impossible puzzle that I have ever seen.
TTTPPP
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Re: Bucky's puzzles
« Reply #324 on: December 07, 2007, 11:45:00 AM »

For Five-spot (cixifod): racutum.
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TTTPPP
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Re: Bucky's puzzles
« Reply #325 on: December 07, 2007, 11:48:33 AM »

Bucky's 'sloppy' spoiler can be tweaked to be faster than my effort:
For Five-spot (cixifod): lysezum.
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jf
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Re: Bucky's puzzles
« Reply #326 on: December 07, 2007, 06:31:46 PM »

For Five-Spot: zufyluk quickly, and vexubic with minimal waste.
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Bucky
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Re: Bucky's puzzles
« Reply #327 on: December 12, 2007, 08:13:48 AM »

For Five-Spot: zufyluk quickly, and vexubic with minimal waste.

A few modifications take your quick solution down to 13 ticks.  [level]/level]
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That is the most ingenious method of solving an impossible puzzle that I have ever seen.
jf
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Re: Bucky's puzzles
« Reply #328 on: December 14, 2007, 07:38:08 AM »

For Five-Spot: zufyluk quickly, and vexubic with minimal waste.

A few modifications take your quick solution down to 13 ticks.  [level]/level]

Bucky, the level name is missing.

Here is Five-Spot in 12 ticks: hysevab  Wink
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Timbo
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Re: Bucky's puzzles
« Reply #329 on: December 14, 2007, 11:09:47 AM »

For Five-Spot in 9 ticks: zinuced
Somebody even faster?
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