Rubicon Forum
Welcome,
Guest
. Please
login
or
register
.
May 23, 2012, 12:40:22 PM
1 Hour
1 Day
1 Week
1 Month
Forever
Login with username, password and session length
Search:
Advanced search
Forum users can use the crate icon (or [level] and [/level] tags) when writing a post, to make a direct link to a level.
5198
Posts in
234
Topics by
2428
Members
Latest Member:
curly
Rubicon Forum
Playing the Game
Open Design Challenges
(Moderator:
Bucky
)
Rule 110 Cellular Automaton
« previous
next »
Pages:
[
1
]
Author
Topic: Rule 110 Cellular Automaton (Read 3130 times)
NuclearFusion
Shelf-stacker
Posts: 3
Rule 110 Cellular Automaton
«
on:
November 06, 2006, 12:43:10 AM »
I'm trying to do a completely visual implementation of the Rule 110 CA and I need a pattern matcher.
The smaller one I could do is in
JIFEPAN
.
Any ideas on how making it smaller?
Logged
colcolpicle
Engineer
Posts: 135
Re: Rule 110 Cellular Automaton
«
Reply #1 on:
October 20, 2009, 11:39:15 AM »
Just add them all together first
dulupin
Logged
Pages:
[
1
]
« previous
next »
Jump to:
Please select a destination:
-----------------------------
Playing the Game
-----------------------------
=> Custom Puzzle Levels
=> Open Design Challenges
=> Showcase
=> Design Discussion
=> Miscellaneous
-----------------------------
General
-----------------------------
=> Similar Games
=> Support