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5468 Posts in 238 Topics by 2433 Members
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 1   Playing the Game / Showcase / Re: Demented Machines  on: June 21, 2015, 12:41:25 PM 
Started by lopsidation | Last post by leo3065
Like this?  kivysud

Start with 1111 1115 5225 5221 2F21 18EA A173 340 (Length=31)
and repeat EE13 BBC0 EE9B BB48 (Length=16).

 2   General / Similar Games / Re: So what similar games are there?  on: June 21, 2015, 11:09:20 AM 
Started by Kevan | Last post by leo3065
If you're talking about game mechanics and view objects like crates and such as expression methods of data, I'll say many game made by Zachtronics are kind of the same thing.
For example SpaceChem (http://www.zachtronics.com/spacechem/)
 focus on manipulates atoms and
 Infinifactory (http://www.zachtronics.com/infinifactory/)
 use many components (include conveyors! Grin ) to construct the required products.

 3   Playing the Game / Custom Puzzle Levels / Re: Rene's Puzzles  on: December 30, 2014, 10:22:50 PM 
Started by Rene | Last post by jf
For Random Box II cikenev: dilonec

 4   Playing the Game / Custom Puzzle Levels / Re: Rene's Puzzles  on: December 24, 2014, 01:12:23 AM 
Started by Rene | Last post by jf

NEW PUZZLE

You thought you had seen the last of the Glass Floor puzzles? Not yet!  Grin Here is a new challenge, the sequel to Glass Floor Final (talk about incorrect names  Wink):

How fast can you detect a crate?

Glass Floor Fast: gohadis

Well, Rene, if you are still listening in on this forum, I've finally solved it. A few times these past few years I was tempted to give up, but each time I just put the puzzle away for another day. Finally, with persistence, I unlocked the (now seemingly simple) physics that make the solution possible. I'm looking forward to opening up your solution and comparing it with mine. I'm sure that this time, there was only one way to solve it. Excellent puzzle, Rene.

For Glass Floor Fast gohadis: xagobyl

Well, I stand corrected. Although we use the same general design, we both go about it in different ways. I originally tried using similar machines to yours, but could not find a solution. I diverged using different applied physics, and finally had a breakthrough when imageI reversed the source direction of the intermediate values.

 5   Playing the Game / Custom Puzzle Levels / Re: Rene's Puzzles  on: December 24, 2014, 01:04:34 AM 
Started by Rene | Last post by jf

NEW PUZZLE

You thought you had seen the last of the Glass Floor puzzles? Not yet!  Grin Here is a new challenge, the sequel to Glass Floor Final (talk about incorrect names  Wink):

How fast can you detect a crate?

Glass Floor Fast: gohadis

Well, Rene, if you are still listening in on this forum, I've finally solved it. A few times these past few years I was tempted to give up, but each time I just put the puzzle away for another day. Finally, with persistence, I unlocked the (now seemingly simple) physics that make the solution possible. I'm looking forward to opening up your solution and comparing it with mine. I'm sure that this time, there was only one way to solve it. Excellent puzzle, Rene.

For Glass Floor Fast gohadis: xagobyl

 6   Playing the Game / Custom Puzzle Levels / Re: Werbad's Puzzles  on: May 30, 2014, 04:48:40 PM 
Started by Werbad | Last post by jf
For Daisy Wheel Printer kizukyx: bicyzat. I took advantage of the 34-tick cycle which slows it down compared to b612's nicely optimized solution, but it solves nice and easy in 1350 ticks using simple components. That is not to say that it was an easy puzzle. Rene's solution is sharp.

 7   Playing the Game / Custom Puzzle Levels / Re: ais523's puzzles  on: May 29, 2014, 03:25:56 AM 
Started by ais523 | Last post by jf
For Zero One Two xununez: zuvoxod

 8   Playing the Game / Custom Puzzle Levels / Re: Bucky's puzzles  on: February 28, 2014, 12:46:02 AM 
Started by Bucky | Last post by humbugger
Finally decided to try these two.  Found that I was able to you the same principle for both.
Just had to change the matcher and stop methods slightly.

Crateless cobasef : godehig

Crateless 2 jeliham : mogygih

Humbugger

 9   Playing the Game / Custom Puzzle Levels / Re: ais523's puzzles  on: February 18, 2014, 12:18:24 AM 
Started by ais523 | Last post by Rene
For Zero One Two (xununez): pububem

 10   Playing the Game / Custom Puzzle Levels / Re: Werbad's Puzzles  on: February 11, 2014, 05:30:50 AM 
Started by Werbad | Last post by humbugger
Well I went back and redid 1 & 2,  They gave me some ideas for improvements to 3.

Streams rilacog : tazivol

Streams '2' sixuruk : jigydin

Streams '3' kacupev : bivytar

Humbugger

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