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Author Topic: <puzzles> lopsidation's </puzzles>  (Read 16481 times)
jnz
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Re: <puzzles> lopsidation's </puzzles>
« Reply #15 on: December 05, 2006, 07:47:14 PM »

More feginor: jutobip.  30 ticks at $286, so 30*(286-200)=2580
Then after looking at sidexar, and stealing the good ideas found therein: cuzalom.  28 ticks at $286, so 28*(286-200)=2408
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sluutthefeared
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Re: <puzzles> lopsidation's </puzzles>
« Reply #16 on: December 05, 2006, 08:46:10 PM »

81*29 = 2349
ninuvun
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SM
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Re: <puzzles> lopsidation's </puzzles>
« Reply #17 on: December 05, 2006, 09:02:45 PM »

77 * 30 = 2310

bovacyd
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So long and thanks for all the fish.
sluutthefeared
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Re: <puzzles> lopsidation's </puzzles>
« Reply #18 on: December 05, 2006, 09:18:39 PM »

76 * 30 = 2280, Tongue
sosinac
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lopsidation
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Re: <puzzles> lopsidation's </puzzles>
« Reply #19 on: December 06, 2006, 01:49:14 AM »

I did have the copy-subtract method for feginor, but didn't get as good a score as most of the other entries Tongue

It's late, so I'll just give you an easy one:gehobyp.
Challenge: do it without conveyor belts.
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jnz
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Re: <puzzles> lopsidation's </puzzles>
« Reply #20 on: December 06, 2006, 03:18:31 AM »

Solution for "diamond of death" (gehobyp): comocus (no conveyors)
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SM
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Re: <puzzles> lopsidation's </puzzles>
« Reply #21 on: December 06, 2006, 03:23:33 AM »

byzakyd

No conveyors
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So long and thanks for all the fish.
Handi
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Re: <puzzles> lopsidation's </puzzles>
« Reply #22 on: December 06, 2006, 04:25:19 AM »

mod5 (xynorud) solution: pumonos... not very elegant, but I was to lazy to think of another way. Btw, very nice level, actually I did exactly the way you wrote in your spoilers (and I read them only after doing it).
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The secret to creativity is knowing how to hide your sources
jf
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Re: <puzzles> lopsidation's </puzzles>
« Reply #23 on: December 06, 2006, 06:19:15 AM »

I like comocus. Here is my conveyor-less solution to Diamond of Doom: vobiben
« Last Edit: December 06, 2006, 06:20:46 AM by jf » Logged
Bucky
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Re: <puzzles> lopsidation's </puzzles>
« Reply #24 on: December 06, 2006, 08:00:31 PM »

Why make Diamond of Doom harder than it has to be?  sululun
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That is the most ingenious method of solving an impossible puzzle that I have ever seen.
Hand-E-Food
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Re: <puzzles> lopsidation's </puzzles>
« Reply #25 on: December 07, 2006, 01:37:01 AM »

That was cool.

Diamond of Doom: gehobyp: mobydac No conveyors and only one dozer.
« Last Edit: December 07, 2006, 01:40:59 AM by Hand-E-Food » Logged
jf
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Re: <puzzles> lopsidation's </puzzles>
« Reply #26 on: December 07, 2006, 01:47:26 AM »

For mod 5 (xynorud): zedagyx
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lopsidation
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Re: <puzzles> lopsidation's </puzzles>
« Reply #27 on: February 03, 2007, 09:27:56 PM »

Ok, here are the puzzles from my adder+subtracter "tutorial" for Bucky's post which I made way too tough:
easy:semipus (3 puzzles)
medium:hynofut
I'm not posting a "hard" section, because someone will probably find an easy and elegant solution.
Solutions:fobobuk
WARNING: these solutions are my origional solutions for the entire "tutorial" (duzamah). They will 1: not be in categories and 2: have examples all around them.
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Rene
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Re: <puzzles> lopsidation's </puzzles>
« Reply #28 on: February 03, 2007, 10:48:23 PM »


Here are my solutions to the "Easy" ones: dusyhat
These are not so easy (especially the bottom left one); you are right that they are much too difficult for a tutorial.

You might want to switch to the new physics model at some point, lopsidation  Wink
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jf
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Re: <puzzles> lopsidation's </puzzles>
« Reply #29 on: February 04, 2007, 07:57:53 AM »

For the "easy" puzzles (semipus): semogyd. It was the top-left that gave me trouble -- I was over-designing for what turned out to be imagesimple.
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