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Topic: Rene's Puzzles (Read 78596 times)
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jf
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And I thought my solution would take a long time to solve for 0... I don't know what I was doing.  I'll move on to the harder puzzles if I have time.
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Rene
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NEW PUZZLEYou thought you had seen the last of the Glass Floor puzzles? Not yet!  Here is a new challenge, the sequel to Glass Floor Final (talk about incorrect names  ): How fast can you detect a crate? Glass Floor Fast: gohadis
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Rene
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NEW PUZZLEThis should not be hard for you experienced puzzlers Random Box: lytevap
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Rene
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Nice work Werbad. Here is my own solution: For Random Box ( lytevap): ryzufafAs you can see, we used pretty much the same principles. NEW PUZZLERandom Box II: cikenev
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Werbad
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For Random Box II ( cikenev): cydukyxI added the girder under the supply pipe to potentially speed up the solution, but I'm not 100% sure that it doesn't cause false negatives. If that's the case I guess I'll have to remove it... Edit: A significantly faster solution: zomafut zegegob It seems I got too hung up on feeding crates to the machine when barrels works just as fine.Edit: Noticed a small error with my setup, I had accidentally placed three 2's and one 3 instead of two each
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« Last Edit: July 24, 2010, 07:45:00 PM by Werbad »
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Rene
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Good work with both solutions, Werbad. I used a completely different mechanism this time: For Random Box II ( cikenev): geluhydAlso, a friendly reminder that nobody has yet posted a solution for Glass Floor Fast ( gohadis). Yes, it is possible to solve!
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« Last Edit: August 12, 2010, 07:43:15 PM by Rene »
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Rene
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As nobody has posted a solution for Glass Floor Fast ( gohadis) for some time now, here is my solution: galubudIf you still are working on it, simply don't look at my solution 
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« Last Edit: August 20, 2010, 07:55:48 PM by Rene »
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colcolpicle
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Haven't solved it yet, nor have I looked at your solution. I could get it if I had one more tick with the crate, not even enough time to get in another check. I can't seem to get the right side down to two ticks. I'll try to figure it out.
Edit: now my only problem is getting the right side to know what number the machine is checking, I think I've conquered the timing problems.
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« Last Edit: August 21, 2010, 02:24:45 PM by colcolpicle »
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colcolpicle
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I have been unable to solve it. Where I am currently: bugipug After some careful inspection you will see that I was unable to find a way to get a D to the spot where the A currently is. the left side is easy, if the current check moves left, it adds 4,2,1,0 depending on the check. (the zero is to check where the barrel was after the last tick). The right side was significantly harder. I knew that the if it went to the right side first it would need a 4. if the four moves left the first check, the A is discarded, and a two is pulled down, setting up for a 5 and 1. the five goes down if the two isn't used, otherwise the 1 goes down. If the four hadn't moved left the first tick, the A would have been pulled down and the top part set up to choose between a 9 and nothing else because I couldn't figure out a way to get the D to work! Any help would be greatly appreciated.Edit: I just saw rene's solution and was amazed by how similar mine is. I would like to say that I did not see rene's solution until after I posted mine. By the way: please do not make a stream level of this.
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« Last Edit: August 26, 2010, 06:13:16 PM by colcolpicle »
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b612
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« Last Edit: February 19, 2011, 09:59:50 PM by b612 »
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Rene
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Excellent solution, Werbad. And it is a lot faster than my own solution: For Fluid Garbage ( lofebav): bypuxagBut can you do the same for the sequal? NEW PUZZLEFluid Garbage II: bucycenNote that this puzzle contains possible spoilers for lofebav
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Werbad
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For Fluid Garbage II ( bucycen): gytihif Did not manage a 3x16 ticks per crate solution for this one, I had to settle for a 5x16 ticks per crate solution. I think a 3x16 tick per crate solution could be possible but it would probably require furnace draws, something that would require a huge storage of barrels.Edit: I retract my prior statement. A 3x16 tick per crate solution is certainly possible. Did not expect to stumble upon this simple solution though: hapobyr dunohyhEdit: Seems like there was a problem with my crate delay mechanism, fixed.
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« Last Edit: April 01, 2011, 09:05:13 AM by Werbad »
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