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Author Topic: Action Arcade!!! ;D  (Read 16142 times)
krisper
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Re: Action Arcade!!! ;D
« Reply #15 on: September 25, 2007, 07:18:29 PM »

I still can't even solve these... I thought I understood what the big secret was. But I was wrong... Anyone wanna let me know.
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Bucky
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Re: Action Arcade!!! ;D
« Reply #16 on: September 25, 2007, 07:53:01 PM »

I got an action arcade one. I'm sure alot of you will give up on it tho Wink

Nobody's Perfect : zubuvim

Got it on my sixth attempt.  I had to use a previously useless trick in order to do so.  imageYou can slow the game down to 1/2 speed by running another rubicon level at the same time.
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That is the most ingenious method of solving an impossible puzzle that I have ever seen.
sly
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The Postal Service is the best band ever.

slyguy056
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Re: Action Arcade!!! ;D
« Reply #17 on: September 26, 2007, 01:54:10 AM »

I got an action arcade one. I'm sure alot of you will give up on it tho Wink

Nobody's Perfect : zubuvim

Mmmm..... did you actually manage to solve it yourself?


Yeah but it took about 50 tries -_-
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Okay, think of a number. Now, scratch that number and think of 0. You're thinking of zero, right? FrEaKy
Bucky
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Re: Action Arcade!!! ;D
« Reply #18 on: September 27, 2007, 02:42:03 AM »

I took a stab at a new-style action arcade level; it's a generic falling block game.  It's actually fun to play  Cheesy

Falling Crates:hacedod.
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That is the most ingenious method of solving an impossible puzzle that I have ever seen.
TTTPPP
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Re: Action Arcade!!! ;D
« Reply #19 on: September 27, 2007, 08:31:19 AM »

Action Stations vygisyp

I didn't solve it for obvious reasons.

(If you feel that you *have* to solve every level, then do the shorter version bezikid, which I saved by accident)
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Rene
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Re: Action Arcade!!! ;D
« Reply #20 on: September 28, 2007, 06:06:08 AM »

I still can't even solve these... I thought I understood what the big secret was. But I was wrong... Anyone wanna let me know.

Krisper, to solve these puzzles you have to use a lesser known feature of Rubicon
imageRubicon has two physics models: an old and a new one. In the old physics model, the packers, unpackers, and copiers are a little bit faster than in the new model.
imageYou can switch between the models with 'P'.
imageYou can even switch while the game is already running.
imageThat makes it possible to influence the game while it is running, directing crates one way or another based on the physics model
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krisper
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Re: Action Arcade!!! ;D
« Reply #21 on: September 28, 2007, 06:44:36 PM »

I still can't even solve these... I thought I understood what the big secret was. But I was wrong... Anyone wanna let me know.

Krisper, to solve these puzzles you have to use a lesser known feature of Rubicon
imageRubicon has two physics models: an old and a new one. In the old physics model, the packers, unpackers, and copiers are a little bit faster than in the new model.
imageYou can switch between the models with 'P'.
imageYou can even switch while the game is already running.
imageThat makes it possible to influence the game while it is running, directing crates one way or another based on the physics model




Ohh... I get it now. Awesome, thanks Rene.
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