Rubicon Forum
Welcome, Guest. Please login or register.
August 29, 2014, 10:22:25 PM

Login with username, password and session length
Search:     Advanced search
Forum users can use the crate icon (or [level] and [/level] tags) when writing a post, to make a direct link to a level.
5463 Posts in 238 Topics by 2430 Members
Latest Member: Shreyas
* Home Help Search Login Register
+  Rubicon Forum
|-+  Playing the Game
| |-+  Open Design Challenges (Moderator: Bucky)
| | |-+  PYSYDAG: A Binary Converter
« previous next »
Pages: [1] Print
Author Topic: PYSYDAG: A Binary Converter  (Read 7026 times)
adharris
Shelf-stacker
*
Posts: 2


View Profile
PYSYDAG: A Binary Converter
« on: October 24, 2006, 08:36:00 PM »

Here is my initial attempt at a binary converter.  Convert a string of binary digits into hex.  Mine only does 4 bits, and does it in an ugly brute force way.  Im working on one that will do longer strings in a more elegent method, but I thought I'd post this and let you all work on it with me.
Logged
Handi
Designer
***
Posts: 83

jack_rtp009@hotmail.com
View Profile
TODIKIC : here is a 8-bit binary converter (it's also a challenge)
« Reply #1 on: October 26, 2006, 12:20:56 AM »

This is an upgrade of your converter, adharris. It uses relatively the same principle but it isn't tangled with pipes and has a cooler design  Grin
It's also a challenge, where you must put a specific string of 8 barrels to win. Oh yeah, and you also need to add another little thing to have the "Binary Machine" working properly, but I let you discover it by yourself !

Give it a try: todikic (The Binary Machine)

Have Fun!
Logged

The secret to creativity is knowing how to hide your sources
sluutthefeared
Designer
***
Posts: 74


View Profile
Re: PYSYDAG: A Binary Converter
« Reply #2 on: October 26, 2006, 03:50:35 AM »

Here's my binary converter. Takes a string of any length.
zupulit

EDIT: Here's a small change, it now generates a unique string each time and puts it under the hex output.
fibogyv
« Last Edit: October 26, 2006, 11:54:19 PM by sluutthefeared » Logged
Handi
Designer
***
Posts: 83

jack_rtp009@hotmail.com
View Profile
Re: PYSYDAG: A Binary Converter
« Reply #3 on: October 26, 2006, 05:00:30 AM »

Sweet
Logged

The secret to creativity is knowing how to hide your sources
mlauenstein
Shelf-stacker
*
Posts: 1


View Profile
Re: TODIKIC : here is a 8-bit binary converter (it's also a challenge)
« Reply #4 on: October 26, 2006, 11:05:52 PM »

This is an upgrade of your converter, adharris. It uses relatively the same principle but it isn't tangled with pipes and has a cooler design  Grin
It's also a challenge, where you must put a specific string of 8 barrels to win. Oh yeah, and you also need to add another little thing to have the "Binary Machine" working properly, but I let you discover it by yourself !

Give it a try: todikic (The Binary Machine)

Have Fun!


Here's my solution to TODIKIC

http://kevan.org/rubicon/game.php?level=devyfog
Logged
Handi
Designer
***
Posts: 83

jack_rtp009@hotmail.com
View Profile
Re: PYSYDAG: A Binary Converter
« Reply #5 on: October 27, 2006, 01:28:23 AM »

Here's how I planned it : zobebod
Logged

The secret to creativity is knowing how to hide your sources
ginkgo
Shelf-stacker
*
Posts: 4


View Profile
Re: PYSYDAG: A Binary Converter
« Reply #6 on: October 29, 2006, 01:35:14 PM »

This is my binary Converter:

nunobyg

It's not as compact and sophisticated as sluutthefeared's version, but i think it's pretty robust and also takes strings of any length.

Edit: Here is a sped up version: mirurut
« Last Edit: October 29, 2006, 02:32:17 PM by ginkgo » Logged
sluutthefeared
Designer
***
Posts: 74


View Profile
Re: PYSYDAG: A Binary Converter
« Reply #7 on: October 29, 2006, 06:36:00 PM »

Nice solution ginkgo, runs much quicker than mine.
Logged
sluutthefeared
Designer
***
Posts: 74


View Profile
Re: PYSYDAG: A Binary Converter
« Reply #8 on: November 30, 2006, 06:07:00 AM »

I made another with the new physics. Can't make things full speed with the new physics, but this one is pretty fast.
fesimoz

EDIT: err, this one doesn't work quite right.
« Last Edit: December 01, 2006, 09:50:13 PM by sluutthefeared » Logged
Pages: [1] Print 
« previous next »
Jump to:  

Powered by MySQL Powered by PHP Powered by SMF 1.0.22 | SMF © 2006-2011, Simple Machines LLC Valid XHTML 1.0! Valid CSS!