Author

Topic: Werbad's Puzzles (Read 136184 times)

Rene

My solution: gugagerIt doesn't really have any special cases to solve. It's a general solution that finds a matching sequence for any number of crates. It's a lot slower than Rene's though. Amazing. I love the mechanism with the dozers and matchers. That must be useful in other circumstances as well. I had another idea about my solution, and managed to drastically simplify it. No special cases anymore. For Multi Sum ( tegilih): disukyd



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Werbad

New Puzzle: Lock Picker: mydigerShouldn't be too hard for people used to maneuvering dozers. I've also made an alternate version, xodikyp, but I've not yet managed to solve it. I have an idea that might work, but there simply isn't enough room to fit it.



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Twee

For "Lock Picker": mydiger: bybuhamI think i can imagine a solution to the alternate version also, but i just barely fit bybuham into the available space. If the playing field were just one space higher, my solution would be potentially a lot faster. That's so often the case though. I think it is funny that the level code for a puzzle focusing on a bulldozer almost spells "my digger." Edit: I managed to shorten the bottom loop considerably, at the expense of lengthening the loop above it . sonozoz should run faster on average, I think.


« Last Edit: March 30, 2010, 05:35:19 PM by Twee »

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Werbad

Nice Work! I did actually manage to solve the harder version as well, but I have my solution codes on another computer so unfortunately I cannot post them at the moment... I've made another dozercentered puzzle though: Race Condition: bigirafBonus points if you manage to solve it using only one of the dozers.



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colcolpicle

Was it really meant to be this easy? I didn't need either dozer. tacodon



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Werbad

Ah, I made a slight mistake when I minimized the mechanism at the bottom. Here, have a fixed version: Race Condition v2: mezigyp



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colcolpicle

for race condition 2(one dozer, no crates, or are they barrels?): bitivog nice, but still a bit easy for 'expert'. edit: fixed a glitch that caused it to fail 50% of the time


« Last Edit: April 02, 2010, 09:25:27 PM by colcolpicle »

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Werbad

Stop finding alternative solutions to my puzzle! I really didn't want to force the correct solution this way, but you give me no choice: Race Condition v3: zamepyfI should have learned by now that players will always find a way to break even the greatest puzzles...



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jf

for race condition 2(one dozer, no crates, or are they barrels?): dymyled nice, but still a bit easy for 'expert'. I ran this three times in a row and it didn't work. It unsolves itself with one last trailing crate. I'm on the way to a "correct solution" but I'm having trouble with the limited time of 101 ticks.


« Last Edit: April 02, 2010, 08:40:43 AM by jf »

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Twee

I finally beat "warehouse"( nasifut): kapafid. This puzzle had been bugging me for a long time. I used a component based on one from Werbad's solution to one of my own puzzles.



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jf

I finally beat "warehouse"( nasifut): kapafid. This puzzle had been bugging me for a long time. I used a component based on one from Werbad's solution to one of my own puzzles. Simple and direct  I really like it. It inspired me to revisit one of Werbad's puzzles that I never finished. I couldn't find my original work so I started over from scratch, found a new idea, and came up with tucodal for Multisum ( tegilih). It's really satisfying to come up with such a solution.



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Twee

Simple and direct  I really like it. It inspired me to revisit one of Werbad's puzzles that I never finished. I couldn't find my original work so I started over from scratch, found a new idea, and came up with tucodal for Multisum ( tegilih). Thanks! Congratulations on solving Multisum. I've not looked at your solution, as that is another one I hope to eventually solve.



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