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Pages: 1 2 [3]
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Topic: b612's puzzles (Read 7570 times)
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Rene
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For MOAR ( xomafym): cedyxidNice puzzle, with a number of surprising aspects. The lack of barrels requires some creative thinking, of course. But also the odd 33 tick cycle prevents some obvious solutions (how do you make a 33 tick cycle without barrels?). And the fact that the target crate comes out of the machine right next to the matcher required a special trick as well.
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Werbad
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« Last Edit: October 10, 2011, 02:12:03 AM by Werbad »
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jf
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For MOAR ( xomafym): jokikanThat was a tricky, tricky puzzle. In my solution: 1) The lower left filters for crates that can produce an F. Even crates can never produce an F. I'm looking for odd crates using (n != (9 * n)).2) The middle left generates the F by successive addition.3) The top dozer handles initialization and runs at a lazy 66-tick cycle.4) The middle right is fairly straightforward. Just, the timing is tight.Also, I found a very simple design for a 33 tick cycle.
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jf
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For Production Line gydetyd: nogabyb lelocan -- It's nice to clean up a design.
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« Last Edit: March 20, 2013, 11:00:53 PM by jf »
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curly
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« Last Edit: March 25, 2013, 08:08:06 AM by curly »
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Rene
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« Last Edit: April 12, 2013, 02:51:13 PM by Rene »
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Pages: 1 2 [3]
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