Rubicon Forum
Welcome, Guest. Please login or register.
April 24, 2014, 11:15:42 PM

Login with username, password and session length
Search:     Advanced search
Undeletable components are now shaded blue when loading a level in.
5461 Posts in 238 Topics by 2430 Members
Latest Member: Shreyas
* Home Help Search Login Register
+  Rubicon Forum
|-+  General
| |-+  Support (Moderator: Bucky)
| | |-+  Asymmetric behaviour
« previous next »
Pages: [1] Print
Author Topic: Asymmetric behaviour  (Read 2113 times)
curly
Engineer
****
Posts: 120


View Profile
Asymmetric behaviour
« on: March 25, 2012, 06:10:22 PM »

Is this a bug or intentional behaviour?  It seems quite strange that it isn't symmetric.

bazydup
Logged
Rene
Director
*****
Posts: 715


View Profile Email
Re: Asymmetric behaviour
« Reply #1 on: March 27, 2012, 10:32:01 AM »

It's a result from the difference in opening speed of gates to the left an right. They open to the right instantly, while opening to the left has an extra delay (there is a similar difference between up and down). See, for example: lisynux. The instant opening can be explained by the left-to-right evalutation order of gates, but especially the extra delay to the left is very strange indeed.

My personal guess is, that Robin originally wanted to slow down the instant opening to the right, but mistakenly put the delay on the wrong side.

We cannot change it now anymore, of course, because many puzzles and solution rely on this odd behaviour
Logged
Pages: [1] Print 
« previous next »
Jump to:  

Powered by MySQL Powered by PHP Powered by SMF 1.0.22 | SMF © 2006-2011, Simple Machines LLC Valid XHTML 1.0! Valid CSS!