All Known Mutations
(Sorted by Creator)

Key :

At the end of any turn you do not take any damage, gain 5 Energy.
You may not take more than 5 damage a turn.
Spend 15: Other Monsters may not use any of their Mutations, next round.
Burn 5: Deal 5 damage to all opponents.
Spend 10 to knock a building down: If you knock 20 buildings down, your work here is done; you win the game.
Your Egg Clutch has 50 Energy, and cannot Attack or defend, although you can choose to defend it. It produces a copy of you (with 50 Energy) at the end of every third round.
Spend 10 and Burn 10: Deal 20 unavoidable damage to an opponent.
If you damage an opponent, they must spend 10 Energy struggling free, during next round.
Add 30 to your Defence, each round. The first time that you sustain any damage, this Mutation is lost.
Lose all of your Mutations, and gain those which you had at the end of the previous game.
The Monster(s) who bid the least on this Mutation will revert to human form at the end of Round 5; they will lose all Mutations and have their Energy set to 1.
You may nominate one Attack per turn as a Tail Attack. Add +10 to it.
Your Worshippers start with Energy equal to the total Power Strength of all your other Mutations, multiplied by two.
Double your Energy. However, during even-numbered Rounds, you must either repeat your Energy assignments from the previous round, or decrease them.
The US Military have 100 Energy. At the start of each round, they will decide to Attack the Monster with the most Energy for 20 damage (or as much of 20 as possible), and to spend the rest on Defence.
Whoever bids least for this gets it. Secretly choose a number between 1 to 10, before the game starts; if anyone uses this number in an Attack against you, you keel over and die.
Your creative use of the city as a weapon adds this Mutation's Mutation Strength to your Attacks but also earns you the wrath of a 20 Energy Militia which Attacks you for 5 each round until slaughtered.
Whenever an opponent is defeated, gain Energy equal to Omnivorous' Mutation Strength or the corpse's Starting Energy, whichever is lower.

Rumble - The Game of Superheroic Combat

Rumble Genres:-
 

v1.3 - July 2003
Game by Ben Wray
Site by Kevan Davis