|
Friday |
the Second |
The tentacles of entropy are sucking once more around the carcass of BlogNomic,
its apathetic Subjects only just
outnumbering its Emperor. It's a shame, really; the communally-maintained
Nomic-within-a-blog system has proven itself to be particularly elegant and
sturdy, and the ruleset itself has refrained from the usual paths of
sprawling insanity or
self-asphyxiation.
I'd only need two reliably-voting accomplices to oust the current Emperor by
force, and start a new round, a bright new utopia of something or other - is anyone up for it?
[ Comments? ]
|
|
A closer-inspection follow-up to Gridcosm - there's a 5mb video clip that zooms out through a couple of hundred levels, and it is ama-zing.
[ Comments? ]
|
|
|
Thursday |
the First |
The Gridcosm is hypnotic - three-by-three grids of
exquisite corpse artistry, with the middle square being a shrunken
version of the previous grid. An infinite tunnel of images; they've
done about 1,400 levels of it, thus far.
Elsewhere on the same site, HyGrid
is an endlessly unfolding grid of square images, with passers-by volunteering
new, artistic territory for the unclaimed edges.
[ Comments? ]
|
|
|
Wednesday |
the Thirtieth of April |
Adam and Si's Projector
Games - classic arcade games reinvented for big-screen overhead gaming, with
as many controllers as are available - have finally started being
projected, impressively. There's a lot of very widely-spread
potential in there, and a stack of future projects lined up ahead. I'm still
very intrigued by the thought of individually-controlled Lemmings...
[ Comments? ]
|
|
Plastic zombie news: there's about to be an inevitable-in-retrospect
Mall Walkers
expansion for the lurchingly dull Zombies
board game. Unless they've improved the rules, though - tellingly, a lot of the fan-written scenarios agree on a
better movement system - this is just another box of air and
flat cardboard.
(Alternative: the Dawn of the Dead board game is still available for printable download.)
[ Comments? ]
|
|
"You are the Circle Line. Your life has no
direction. You run around and around and around, passing through many of
London's tourist attractions, mainline stations and interchanges: as a
result you are often overrun by tourists and accordion players. It takes
you an hour to do one 14-mile round trip, passing through 27 stations.
You are bright, cosmopolitan, and somewhat jaded, and you like accordion
music."
So, Which London Underground Line Are You? [via
MCiOS]
[ Comments? ]
|
|
|
Tuesday |
the Twenty-Ninth |
Robo Runner is a pretty shameless online reworking of the
robot-programming board game Robo Rally;
each player laying out a set of instruction cards for the turn ahead, and then
playing them all through to see how they interact. It probably works better with a computer
behind it, though, really, and the format lends itself particularly well to daily turn-submission.
[via Néa]
[ Comments? ]
|
| I like the idea of a memetic afterlife, of some sort of illusory
consciousness existing as the sum of memories of other people, after the
original consciousness has gone. I'm just a bit worried that I'm already
there.
[ Comments? ]
|
|
|
|