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Any form of move which, generally speaking, ignores the states of intervening stations.

A useful rule of thumb is that a tunnelling move is valid if it can be traversed 'beneath the board' (if you imagine that your board has a mirror image of itself printed on the underside, with zone boundaries and all other details intact).


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Last edited March 30, 2007 1:22 am by Simons Mith (diff)