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The state of bock usually affects the whole game, although variants which affect only single quadrants have been seen. Bock is a coloured state, acting as a filter on same-coloured stations, moves and manœuvres; and also affecting spin through escalator links and main line stations. Cross-hatched bock is possible although rarely used as the effects are very slight and the maintenance cost high.

Not related to the state of bock in the game of Cress, bock can be a highly effective counter to an unexpected frume.


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Last edited April 19, 2007 1:37 am by Simons Mith (diff)