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Chirality is also known as 'handedness'. Most stations in the game have a defined chirality - that is to say they are either right- or left-handed. A few have no or indeterminate handedness. A station's chirality determines how it will be affected by rotation, reflection and helical stress and will obviously also influence the direction of pivots.


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Edited March 3, 2007 12:01 am by Simons Mith (diff)