[Home]Jokkmokk Single

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Certainly not a winning move but psychologically useful when play is pressured. Essentially the player moves to an end station in zone six at the cost of a platinum token.


If line velocity is high and the correct endpoint station is chosen, the Jokkmokk single can be a useful rebound tactic, allowing a player to reconsolidate and then return to the attack in the shortest amount of time. (See also: reflection.) The important thing is to remember that the other players will be expecting the return, and will be able to predict the rebound location with high accuracy; therefore one must beware of running into a block?. At the highest levels of play, the cost of the manœuvre and the single turn of predictable movement it generates is generally considered unacceptable.

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Edited April 7, 2007 1:43 pm by Simons Mith (diff)