Bartle Test for Nomic Players


This is a personality quiz for Richard Bartle's MUD player taxonomy, with questions adapted to suit the game of Nomic. It's broadly based on Erwin S. Ahreasen's question set, with the "world" of Bartle's taxonomy taken to be the ruleset and its subgames.

This has written fairly generically for no particular Nomic model: players of BlogNomic should consider the term "subgame" to mean "dynasty".

A new subgame enacts. Which do you look forward to more?
Would you rather be known for:
A rival player is approaching victory. How would you try to stop them?
Which would you rather have, permanently, in a game of Nomic?
Would you rather be known for:
A proposal will harm your position in the game. Do you:
What's more important to you in a Nomic?
Which would you rather be known for?
A new player joins. Do you think of them as:
A player lets slip that they are planning a scam. Do you:
Would you be more proud of:
What's more important to you:
Which is more enjoyable to you?
A rule you don't like much isn't working very well. Do you propose to:
Who would you rather team up with?
A player misinterprets a rule without breaking it. Do you:
For a popular subgame, would you rather be thought of as:
Another player has chosen to attack you, apparently arbitrarily. Do you:
Which do you enjoy more?
Would you rather be seen as:
Which would you be more likely to vote for:
A proposal will unintentionally harm your secret plan. Do you:
Which is more exciting?
Would you rather play a subgame that was:
What would you rather learn about an opponent?
Is it more fun to:
Would you rather have a mastery of:
Would you rather affect a vote's outcome by using:
You defeat another player in a round of a longer subgame. Would you rather:
Which is more important to you in Nomic:

Thrown together by Kevan off the back of a BlogNomic discussion in 2025, from some very old code.