Whenever a Hero dies that you didn't kill, transfer 15 Energy from the killer. If that kills the killer, you die. If you kill a hero, lose 20 Energy and discard this power.
Spend 10 Energy and pick a target. That character must spend more Energy on Defense than Attack for the round. Burn 5 instead of spending 10 to make the effect permanent.
Quadforce of Justice Fragment: Quadforce of Braveness
When you Attack a target with higher current Stamina than you, double the value of that Attack. If you possess multiple Quadforce of Justice Fragments, treat them all as a single Power with Power Strength equal to their combined Power Strength.