Prevent the first 50 damage you take during the game.
Choose an opponent, each round. Add their Defence to yours, and subtract their Attack from yours.
FLAW: This Power goes to the lowest bidder(s) and cannot be discarded. Chain Reaction starts with a Power Strength of 0. Whenever you Attack a character, add Chain Reaction's Power Strength to your Attack. Add 1/4 of the damage dealt to Chain Reaction's Power Strength, then transfer Chain Reaction to that opponent.
Burn X to raise a target's Energy by X. If this results in the victim's Energy being over 100, the target explodes; divide his/her Energy among your opponents as unblockable damage.