Dollis Hill is unique in that, under standard rules, the station is aligned so that any simple reverse will reflect via the Baker Street interchange, back to Dollis Hill, thus dealigning the routes of any other players' reverses, and will cause a generalised shunt to Dollis Hill. So, in the simple situation that a player forces another to reverse from Dollis Hill (e.g by
shunting them to the station and
blocking or offsiding
straddles), a self-reverse
loop ensues. Of course, any player declining to play the reverse must choose a far more attacking course of action to break the loop, and will inevitably cause their own defence to be weakened.
While considered the bane of the modern game by many players, the Dollis Hill loop is actively encouraged by others, particularly those of a more attacking nature who can take full advantage of another player's break of the loop.
[JH]
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