Use once per game: You can survive going below zero Energy this round. At the end of the round, lose all of your Systems and continue play with 20 Energy.
Kevan
Courier Mission
If you've not been eliminated by the end of the tenth round, you win the game.
Kevan
Self-Destruct Mechanism
Use once per game: Deal 500 damage to all ships that Attacked yours this turn, and to your own ship.
Kevan
Research and Development
Burn 5, once per round: All Energy costs (including Attack and Defense) are multiplied by 0.8. This stacks multplicatively. Fractional costs are rounded up.