Spend 10 to knock a building down: If you knock 20 buildings down, your work here is done; you win the game.
Kevan
Tribal Worshippers
Your Worshippers start with Energy equal to the total Power Strength of all your other Mutations, multiplied by two.
Kevan
Egg Clutch
Your Egg Clutch has 50 Energy, and cannot Attack or defend, although you can choose to defend it. It produces a copy of you (with 50 Energy) at the end of every third round.
Kevan
Moth Wings
Add 30 to your Defence, each round. The first time that you sustain any damage, this Mutation is lost.