Burn 10 and choose a Hero: If that Hero didn't spend 10 to specifically Avoid your Gaze this round, they are turned to stone.
Kevan
Laser Goggles
Burn 10: Do 10 unavoidable damage to a Hero. Use no more than three times per round.
Kevan
Charged Armour
Burn 5: For the next three rounds keep track of the damage you take. After the three rounds have passed, deal damage to one target equal to the damage you received in those rounds. (You may not use Charged Armour during those three rounds.)
Korik
Temporal Anomaly
During any round during which this character is subject to Damage or other effects, roll 1d4. The effects do not occur until the end of X rounds, where X is the result of the die roll.